Searched refs:glRotatef (Results 1 – 16 of 16) sorted by relevance
/external/eigen/demos/opengl/ |
D | gpuhelper.cpp | 69 glRotatef(angle, ax.x(), ax.y(), ax.z()); in drawVector() 90 glRotatef(angle, ax.x(), ax.y(), ax.z()); in drawVectorBox()
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/external/libgdx/tests/gdx-tests-lwjgl3/src/com/badlogic/gdx/tests/lwjgl3/ |
D | AwtTestLWJGL.java | 67 GL11.glRotatef(0.1f, 0, 0, 1); in main()
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/ |
D | egl_logged.h | 16 inline void glRotatef(GLfloat a0,GLfloat a1,GLfloat a2,GLfloat a3) {xGLL(EGL_TOKEN_glRotatef);x… in glRotatef() function
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | opengl32.mingw.def | 257 glRotatef = glRotatef@16
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D | opengl32.def | 257 glRotatef
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D | stw_context.c | 737 &glRotatef,
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 819 glRotatef(randomUInt() % 360, 0, 0, 1.f); in drawModels() 850 glRotatef(90.f, 0, 0, 1.f); in drawModels()
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | mesa.def | 330 glRotatef
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 566 public void glRotatef(float angle, float x, float y, float z) { in glRotatef() method in GLErrorLogger.ErrorLoggingGL 567 ((GL10)mGL).glRotatef(angle, x, y, z); in glRotatef()
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/external/eigen/unsupported/Eigen/ |
D | OpenGLSupport | 183 glRotatef(rot.angle()*180.f/float(M_PI), 0.f, 0.f, 1.f);
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/external/mesa3d/include/GLES/ |
D | gl.h | 624 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 161 "glRotatef",
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/external/libgdx/gdx/jni/iosgl/ |
D | com.badlogic.gdx.backends.iosrobovm.IOSGLES10.cpp | 1353 glRotatef(angle, x, y, z); in Java_com_badlogic_gdx_backends_iosrobovm_IOSGLES10_glRotatef()
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/external/mesa3d/include/GL/ |
D | gl.h | 921 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
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D | gl_mangle.h | 1555 #define glRotatef MANGLE(Rotatef) macro
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1066 GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
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