/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 697 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 729 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 822 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 842 glShaderSource(shader, 2, shaders, DE_NULL); in test() 925 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 1235 glShaderSource(shaderVert, 1, &vtxSource, DE_NULL); in test() 1236 glShaderSource(shaderFrag, 1, &frgSource, DE_NULL); in test() 1336 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() [all …]
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D | es3fIndexedStateQueryTests.cpp | 95 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 272 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() 273 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
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D | es3fBooleanStateQueryTests.cpp | 589 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 89 FNDEF(void, glShaderSource, (GLuint shader, GLsizei count, 137 #define glShaderSource FNPTR(glShaderSource) macro
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D | importgl.c | 79 IMPORT_FUNC_GL(glShaderSource); in importGLInit()
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D | shader.c | 45 glShaderSource(shader, 1, &src, NULL); in createShader()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 531 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 565 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 660 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 680 glShaderSource(shader, 2, shaders, DE_NULL); in test() 763 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL); in test() 979 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL); in test() 1046 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() [all …]
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D | es2fShaderApiTests.cpp | 374 glShaderSource(shaderObject, 1, &shaderSource, 0); in test() 414 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders() 417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
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D | es2fNegativeShaderApiTests.cpp | 90 glShaderSource(1, 0, 0, 0); in init() 96 glShaderSource(shader, -1, 0, 0); in init() 102 glShaderSource(program, 0, 0, 0); in init()
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/external/autotest/client/deps/glbench/src/ |
D | main.h | 41 F(glShaderSource, PFNGLSHADERSOURCEPROC) \ 81 F(glShaderSource, PFNGLSHADERSOURCEPROC) \
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D | utils.cc | 333 glShaderSource(vertex_shader, count + 1, header_and_body, NULL); in InitShaderProgramWithHeaders() 335 glShaderSource(fragment_shader, count + 1, header_and_body, NULL); in InitShaderProgramWithHeaders()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 104 { "glShaderSource", (deFunctionPtr)glShaderSource },
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D | egluStaticES30Library.inl | 180 { "glShaderSource", (deFunctionPtr)glShaderSource },
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlShader.java | 45 GLES20.glShaderSource(shader, source); in compileShader()
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 79 glShaderSource(vtx_id, 1, &vtx, 0); in createShader() 87 glShaderSource(frg_id, 1, &frg, 0); in createShader()
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 129 return (GrGLFuncPtr) glShaderSource; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 104 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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D | glwInitES30Direct.inl | 180 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 106 ctx.glShaderSource(notAShader, 0, 0, 0); in shader_source() 112 ctx.glShaderSource(shader, -1, 0, 0); in shader_source() 118 ctx.glShaderSource(program, 0, 0, 0); in shader_source() 2293 ctx.glShaderSource(computeShader, 1, &computeShaderSource, DE_NULL); in link_compute_shader() 2294 ctx.glShaderSource(otherShader, 1, &otherShaderSource, DE_NULL); in link_compute_shader() 2319 ctx.glShaderSource(computeShader, 1, &computeShaderSource, DE_NULL); in link_compute_shader() 2320 ctx.glShaderSource(computeShader310, 1, &computeShaderSource310, DE_NULL); in link_compute_shader() 2342 ctx.glShaderSource(shader, 1, computeShaderSource, DE_NULL); in compile_compute_shader_helper()
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D | es31fShaderStateQueryTests.cpp | 426 gl.glShaderSource(shader, 1, &brokenSource, DE_NULL); in iterate()
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/external/webrtc/webrtc/modules/video_render/android/ |
D | video_render_opengles20.cc | 244 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 790 public void glShaderSource (int shader, String source) { in glShaderSource() method in GwtGL20Debug 792 super.glShaderSource(shader, source); in glShaderSource()
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 250 public native void glShaderSource ( int shader, String string ); in glShaderSource() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 249 public native void glShaderSource (int shader, String string); in glShaderSource() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 250 public native void glShaderSource ( int shader, String string ); in glShaderSource() method in IOSGLES20
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