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Searched refs:glUniformMatrix3fv (Results 1 – 25 of 62) sorted by relevance

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/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h94 FNDEF(void, glUniformMatrix3fv, (GLint location, GLsizei count,
141 #define glUniformMatrix3fv FNPTR(glUniformMatrix3fv) macro
Dimportgl.c83 IMPORT_FUNC_GL(glUniformMatrix3fv); in importGLInit()
Dshader.c197 glUniformMatrix3fv(loc_normalMatrix, 1, GL_FALSE, in bindShaderProgram()
/external/deqp/framework/egl/
DegluStaticES20Library.inl134 { "glUniformMatrix3fv", (deFunctionPtr)glUniformMatrix3fv },
DegluStaticES30Library.inl226 { "glUniformMatrix3fv", (deFunctionPtr)glUniformMatrix3fv },
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp890 glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in init()
917 glUniformMatrix3fv(vMatUnif, 1, GL_FALSE, &data[0]); in init()
944 glUniformMatrix3fv(-2, 1, GL_FALSE, &data[0]); in init()
952 glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in init()
981 glUniformMatrix3fv(vMatUnif, 2, GL_FALSE, &data[0]); in init()
1008 glUniformMatrix3fv(0, 1, GL_TRUE, &data[0]); in init()
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java328 …public native void glUniformMatrix3fv ( int location, int count, boolean transpose, FloatBuffer va… in glUniformMatrix3fv() method in IOSGLES20
330 …public native void glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, i… in glUniformMatrix3fv() method in IOSGLES20
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java329 …public native void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer val… in glUniformMatrix3fv() method in AndroidGL20
331 …public native void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, … in glUniformMatrix3fv() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java328 …public native void glUniformMatrix3fv ( int location, int count, boolean transpose, FloatBuffer va… in glUniformMatrix3fv() method in IOSGLES20
330 …public native void glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, i… in glUniformMatrix3fv() method in IOSGLES20
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java672 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { in glUniformMatrix3fv() method in JglfwGL20
673 GL.glUniformMatrix3fv(location, count, transpose, value, getPosition(value)); in glUniformMatrix3fv()
676 …public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int off… in glUniformMatrix3fv() method in JglfwGL20
677 glUniformMatrix3fv(location, count, transpose, toFloatBuffer(value, offset, count * 9)); in glUniformMatrix3fv()
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java746 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { in glUniformMatrix3fv() method in Lwjgl3GL20
747 GL20.glUniformMatrix3fv(location, transpose, value); in glUniformMatrix3fv()
750 …public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int off… in glUniformMatrix3fv() method in Lwjgl3GL20
751 GL20.glUniformMatrix3fv(location, transpose, toFloatBuffer(value, offset, count * 9)); in glUniformMatrix3fv()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java1099 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { in glUniformMatrix3fv() method in GL20Profiler
1101 gl20.glUniformMatrix3fv(location, count, transpose, value); in glUniformMatrix3fv()
1106 …public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int off… in glUniformMatrix3fv() method in GL20Profiler
1108 gl20.glUniformMatrix3fv(location, count, transpose, value, offset); in glUniformMatrix3fv()
DGL30Profiler.java1100 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { in glUniformMatrix3fv() method in GL30Profiler
1102 gl30.glUniformMatrix3fv(location, count, transpose, value); in glUniformMatrix3fv()
1107 …public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int off… in glUniformMatrix3fv() method in GL30Profiler
1109 gl30.glUniformMatrix3fv(location, count, transpose, value, offset); in glUniformMatrix3fv()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java639 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value); in glUniformMatrix3fv() method
641 …public void glUniformMatrix3fv (int location, int count, boolean transpose, float value[], int off… in glUniformMatrix3fv() method
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp185 return (GrGLFuncPtr) glUniformMatrix3fv; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl134 gl->uniformMatrix3fv = &glUniformMatrix3fv;
DglwInitES30Direct.inl226 gl->uniformMatrix3fv = &glUniformMatrix3fv;
DglwInitES20.inl134 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
DglwInitES31Direct.inl288 gl->uniformMatrix3fv = &glUniformMatrix3fv;
DglwInitES32Direct.inl332 gl->uniformMatrix3fv = &glUniformMatrix3fv;
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp1482 glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in init()
1522 glUniformMatrix3fv(mat4_v, 1, GL_FALSE, &data[0]); in init()
1545 glUniformMatrix3fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1579 glUniformMatrix3fv(-2, 1, GL_FALSE, &data[0]); in init()
1600 glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in init()
1641 glUniformMatrix3fv(mat4_v, 2, GL_FALSE, &data[0]); in init()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
DShaderProgram.java562 gl.glUniformMatrix3fv(location, 1, transpose, matrix.val, 0); in setUniformMatrix()
575 gl.glUniformMatrix3fv(location, count, transpose, buffer); in setUniformMatrix3fv()
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20Debug.java958 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { in glUniformMatrix3fv() method in GwtGL20Debug
960 super.glUniformMatrix3fv(location, count, transpose, value); in glUniformMatrix3fv()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp1725 ctx.glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_program()
1766 ctx.glUniformMatrix3fv(mat4_v, 1, GL_FALSE, &data[0]); in uniform_matrixfv_incompatible_type()
1789 ctx.glUniformMatrix3fv(sampler_f, 1, GL_FALSE, &data[0]); in uniform_matrixfv_incompatible_type()
1824 ctx.glUniformMatrix3fv(-2, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_location()
1845 ctx.glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_location()
1887 ctx.glUniformMatrix3fv(mat4_v, 2, GL_FALSE, &data[0]); in uniform_matrixfv_invalid_count()
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java752 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { in glUniformMatrix3fv() method in LwjglGL20
756 …public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int off… in glUniformMatrix3fv() method in LwjglGL20

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