Searched refs:glXGetCurrentReadDrawable (Results 1 – 9 of 9) sorted by relevance
72 #define glXGetCurrentReadDrawable mglXGetCurrentReadDrawable macro
292 extern GLXDrawable glXGetCurrentReadDrawable( void );
541 extern GLXDrawable glXGetCurrentReadDrawable (void);
82 { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
1247 glXGetCurrentReadDrawable(void) in glXGetCurrentReadDrawable() function1257 return glXGetCurrentReadDrawable(); in glXGetCurrentReadDrawableSGI()
527 glXGetCurrentReadDrawable(void) in glXGetCurrentReadDrawable() function684 return glXGetCurrentReadDrawable(); in glXGetCurrentReadDrawableSGI()1265 { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
312 extern GLXDrawable glXGetCurrentReadDrawable (void);
309 #define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) macro
1654 glXGetCurrentReadDrawable(void) in glXGetCurrentReadDrawable() function2514 GLX_FUNCTION(glXGetCurrentReadDrawable),2534 GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable),