Searched refs:gradShader (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 70 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 114 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render() 164 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 167 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 211 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render()
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D | es3fFboMultisampleTests.cpp | 86 GradientShader gradShader (getFragmentOutputType(colorFmt)); in render() local 88 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 136 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render()
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D | es3fFboDepthbufferTests.cpp | 72 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 74 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 79 gradShader.setGradient(*getCurrentContext(), gradShaderID, tcu::Vec4(0.0f), tcu::Vec4(1.0f)); in render()
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D | es3fFboInvalidateTests.cpp | 219 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 223 deUint32 gradShaderID= getCurrentContext()->createProgram(&gradShader); in render() 256 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render() 367 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 371 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 381 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render() 583 GradientShader gradShader (getFragmentOutputType(colorFmt)); in render() local 585 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 628 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 947 GradientShader gradShader (getFragmentOutputType(colorFmt)); in render() local [all …]
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D | es3fFramebufferBlitTests.cpp | 75 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 84 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render() 482 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 488 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 498 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render() 632 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 634 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 642 gradShader.setGradient(*getCurrentContext(), gradShaderID, Vec4(0.0f), Vec4(1.0f)); in render()
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D | es3fFboColorbufferTests.cpp | 748 GradientShader gradShader (glu::TYPE_FLOAT_VEC4); in render() local 750 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 756 gradShader.setGradient(*getCurrentContext(), gradShaderID, tcu::Vec4(0.0f), tcu::Vec4(1.0f)); in render()
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