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Searched refs:hasSameTextureAccesses (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrProcessor.cpp117 bool GrProcessor::hasSameTextureAccesses(const GrProcessor& that) const { in hasSameTextureAccesses() function in GrProcessor
DGrFragmentProcessor.cpp31 !this->hasSameTextureAccesses(that)) { in isEqual()
/external/skia/include/gpu/
DGrProcessor.h113 bool hasSameTextureAccesses(const GrProcessor&) const;