Searched refs:hasSameTextureAccesses (Results 1 – 3 of 3) sorted by relevance
117 bool GrProcessor::hasSameTextureAccesses(const GrProcessor& that) const { in hasSameTextureAccesses() function in GrProcessor
31 !this->hasSameTextureAccesses(that)) { in isEqual()
113 bool hasSameTextureAccesses(const GrProcessor&) const;