Searched refs:hasStackObjects (Results 1 – 8 of 8) sorted by relevance
51 if (!MF.getFrameInfo()->hasStackObjects()) in emitPrologue()229 if (!MFI->hasStackObjects()) in processFunctionBeforeFrameFinalized()232 bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects(); in processFunctionBeforeFrameFinalized()
93 bool HasStackObjects = FrameInfo->hasStackObjects(); in SIMachineFunctionInfo()
163 return Fn.getFrameInfo()->hasStackObjects(); in requiresRegisterScavenging()
801 bool HasStackObjects = MF.getFrameInfo()->hasStackObjects(); in LowerFormalArguments()
36 if (MF.getFrameInfo()->hasStackObjects()) { in emitPrologue()
56 return MF.getFrameInfo()->hasStackObjects(); in needsFrameIndexResolution()
291 bool hasStackObjects() const { return !Objects.empty(); } in hasStackObjects() function
77 return MF.getFrameInfo()->hasStackObjects() || in needsFrameIndexResolution()