/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
D | b2WeldJoint.cpp | 92 float32 iA = m_invIA, iB = m_invIB; in InitVelocityConstraints() local 95 K.ex.x = mA + mB + m_rA.y * m_rA.y * iA + m_rB.y * m_rB.y * iB; in InitVelocityConstraints() 96 K.ey.x = -m_rA.y * m_rA.x * iA - m_rB.y * m_rB.x * iB; in InitVelocityConstraints() 97 K.ez.x = -m_rA.y * iA - m_rB.y * iB; in InitVelocityConstraints() 99 K.ey.y = mA + mB + m_rA.x * m_rA.x * iA + m_rB.x * m_rB.x * iB; in InitVelocityConstraints() 100 K.ez.y = m_rA.x * iA + m_rB.x * iB; in InitVelocityConstraints() 103 K.ez.z = iA + iB; in InitVelocityConstraints() 109 float32 invM = iA + iB; in InitVelocityConstraints() 156 wB += iB * (b2Cross(m_rB, P) + m_impulse.z); in InitVelocityConstraints() 177 float32 iA = m_invIA, iB = m_invIB; in SolveVelocityConstraints() local [all …]
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D | b2RevoluteJoint.cpp | 98 float32 iA = m_invIA, iB = m_invIB; in InitVelocityConstraints() local 100 bool fixedRotation = (iA + iB == 0.0f); in InitVelocityConstraints() 102 m_mass.ex.x = mA + mB + m_rA.y * m_rA.y * iA + m_rB.y * m_rB.y * iB; in InitVelocityConstraints() 103 m_mass.ey.x = -m_rA.y * m_rA.x * iA - m_rB.y * m_rB.x * iB; in InitVelocityConstraints() 104 m_mass.ez.x = -m_rA.y * iA - m_rB.y * iB; in InitVelocityConstraints() 106 m_mass.ey.y = mA + mB + m_rA.x * m_rA.x * iA + m_rB.x * m_rB.x * iB; in InitVelocityConstraints() 107 m_mass.ez.y = m_rA.x * iA + m_rB.x * iB; in InitVelocityConstraints() 110 m_mass.ez.z = iA + iB; in InitVelocityConstraints() 112 m_motorMass = iA + iB; in InitVelocityConstraints() 169 wB += iB * (b2Cross(m_rB, P) + m_motorImpulse + m_impulse.z); in InitVelocityConstraints() [all …]
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D | b2PrismaticJoint.cpp | 155 float32 iA = m_invIA, iB = m_invIB; in InitVelocityConstraints() local 163 m_motorMass = mA + mB + iA * m_a1 * m_a1 + iB * m_a2 * m_a2; in InitVelocityConstraints() 180 float32 k11 = mA + mB + iA * m_s1 * m_s1 + iB * m_s2 * m_s2; in InitVelocityConstraints() 181 float32 k12 = iA * m_s1 + iB * m_s2; in InitVelocityConstraints() 182 float32 k13 = iA * m_s1 * m_a1 + iB * m_s2 * m_a2; in InitVelocityConstraints() 183 float32 k22 = iA + iB; in InitVelocityConstraints() 189 float32 k23 = iA * m_a1 + iB * m_a2; in InitVelocityConstraints() 190 float32 k33 = mA + mB + iA * m_a1 * m_a1 + iB * m_a2 * m_a2; in InitVelocityConstraints() 252 wB += iB * LB; in InitVelocityConstraints() 274 float32 iA = m_invIA, iB = m_invIB; in SolveVelocityConstraints() local [all …]
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D | b2FrictionJoint.cpp | 91 float32 iA = m_invIA, iB = m_invIB; in InitVelocityConstraints() local 94 K.ex.x = mA + mB + iA * m_rA.y * m_rA.y + iB * m_rB.y * m_rB.y; in InitVelocityConstraints() 95 K.ex.y = -iA * m_rA.x * m_rA.y - iB * m_rB.x * m_rB.y; in InitVelocityConstraints() 97 K.ey.y = mA + mB + iA * m_rA.x * m_rA.x + iB * m_rB.x * m_rB.x; in InitVelocityConstraints() 101 m_angularMass = iA + iB; in InitVelocityConstraints() 117 wB += iB * (b2Cross(m_rB, P) + m_angularImpulse); in InitVelocityConstraints() 139 float32 iA = m_invIA, iB = m_invIB; in SolveVelocityConstraints() local 154 wB += iB * impulse; in SolveVelocityConstraints() 179 wB += iB * b2Cross(m_rB, impulse); in SolveVelocityConstraints()
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D | b2MotorJoint.cpp | 98 float32 iA = m_invIA, iB = m_invIB; in InitVelocityConstraints() local 101 K.ex.x = mA + mB + iA * m_rA.y * m_rA.y + iB * m_rB.y * m_rB.y; in InitVelocityConstraints() 102 K.ex.y = -iA * m_rA.x * m_rA.y - iB * m_rB.x * m_rB.y; in InitVelocityConstraints() 104 K.ey.y = mA + mB + iA * m_rA.x * m_rA.x + iB * m_rB.x * m_rB.x; in InitVelocityConstraints() 108 m_angularMass = iA + iB; in InitVelocityConstraints() 127 wB += iB * (b2Cross(m_rB, P) + m_angularImpulse); in InitVelocityConstraints() 149 float32 iA = m_invIA, iB = m_invIB; in SolveVelocityConstraints() local 165 wB += iB * impulse; in SolveVelocityConstraints() 190 wB += iB * b2Cross(m_rB, impulse); in SolveVelocityConstraints()
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D | b2WheelJoint.cpp | 89 float32 iA = m_invIA, iB = m_invIB; in InitVelocityConstraints() local 114 m_mass = mA + mB + iA * m_sAy * m_sAy + iB * m_sBy * m_sBy; in InitVelocityConstraints() 132 float32 invMass = mA + mB + iA * m_sAx * m_sAx + iB * m_sBx * m_sBx; in InitVelocityConstraints() 174 m_motorMass = iA + iB; in InitVelocityConstraints() 219 float32 iA = m_invIA, iB = m_invIB; in SolveVelocityConstraints() local 240 wB += iB * LB; in SolveVelocityConstraints() 254 wB += iB * impulse; in SolveVelocityConstraints() 271 wB += iB * LB; in SolveVelocityConstraints()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
D | WeldJoint.java | 188 float iA = m_invIA, iB = m_invIB; in initVelocityConstraints() local 192 K.ex.x = mA + mB + m_rA.y * m_rA.y * iA + m_rB.y * m_rB.y * iB; in initVelocityConstraints() 193 K.ey.x = -m_rA.y * m_rA.x * iA - m_rB.y * m_rB.x * iB; in initVelocityConstraints() 194 K.ez.x = -m_rA.y * iA - m_rB.y * iB; in initVelocityConstraints() 196 K.ey.y = mA + mB + m_rA.x * m_rA.x * iA + m_rB.x * m_rB.x * iB; in initVelocityConstraints() 197 K.ez.y = m_rA.x * iA + m_rB.x * iB; in initVelocityConstraints() 200 K.ez.z = iA + iB; in initVelocityConstraints() 205 float invM = iA + iB; in initVelocityConstraints() 246 wB += iB * (Vec2.cross(m_rB, P) + m_impulse.z); in initVelocityConstraints() 270 float iA = m_invIA, iB = m_invIB; in solveVelocityConstraints() local [all …]
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D | RevoluteJoint.java | 149 float iA = m_invIA, iB = m_invIB; in initVelocityConstraints() local 151 boolean fixedRotation = (iA + iB == 0.0f); in initVelocityConstraints() 153 m_mass.ex.x = mA + mB + m_rA.y * m_rA.y * iA + m_rB.y * m_rB.y * iB; in initVelocityConstraints() 154 m_mass.ey.x = -m_rA.y * m_rA.x * iA - m_rB.y * m_rB.x * iB; in initVelocityConstraints() 155 m_mass.ez.x = -m_rA.y * iA - m_rB.y * iB; in initVelocityConstraints() 157 m_mass.ey.y = mA + mB + m_rA.x * m_rA.x * iA + m_rB.x * m_rB.x * iB; in initVelocityConstraints() 158 m_mass.ez.y = m_rA.x * iA + m_rB.x * iB; in initVelocityConstraints() 161 m_mass.ez.z = iA + iB; in initVelocityConstraints() 163 m_motorMass = iA + iB; in initVelocityConstraints() 210 wB += iB * (Vec2.cross(m_rB, P) + m_motorImpulse + m_impulse.z); in initVelocityConstraints() [all …]
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D | PrismaticJoint.java | 428 float iA = m_invIA, iB = m_invIB; in initVelocityConstraints() local 437 m_motorMass = mA + mB + iA * m_a1 * m_a1 + iB * m_a2 * m_a2; in initVelocityConstraints() 451 float k11 = mA + mB + iA * m_s1 * m_s1 + iB * m_s2 * m_s2; in initVelocityConstraints() 452 float k12 = iA * m_s1 + iB * m_s2; in initVelocityConstraints() 453 float k13 = iA * m_s1 * m_a1 + iB * m_s2 * m_a2; in initVelocityConstraints() 454 float k22 = iA + iB; in initVelocityConstraints() 459 float k23 = iA * m_a1 + iB * m_a2; in initVelocityConstraints() 460 float k33 = mA + mB + iA * m_a1 * m_a1 + iB * m_a2 * m_a2; in initVelocityConstraints() 514 wB += iB * LB; in initVelocityConstraints() 539 float iA = m_invIA, iB = m_invIB; in solveVelocityConstraints() local [all …]
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D | FrictionJoint.java | 166 float iA = m_invIA, iB = m_invIB; in initVelocityConstraints() local 169 K.ex.x = mA + mB + iA * m_rA.y * m_rA.y + iB * m_rB.y * m_rB.y; in initVelocityConstraints() 170 K.ex.y = -iA * m_rA.x * m_rA.y - iB * m_rB.x * m_rB.y; in initVelocityConstraints() 172 K.ey.y = mA + mB + iA * m_rA.x * m_rA.x + iB * m_rB.x * m_rB.x; in initVelocityConstraints() 176 m_angularMass = iA + iB; in initVelocityConstraints() 195 wB += iB * (Vec2.cross(m_rB, P) + m_angularImpulse); in initVelocityConstraints() 223 float iA = m_invIA, iB = m_invIB; in solveVelocityConstraints() local 238 wB += iB * impulse; in solveVelocityConstraints() 274 wB += iB * Vec2.cross(m_rB, impulse); in solveVelocityConstraints()
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D | MotorJoint.java | 213 float iA = m_invIA, iB = m_invIB; in initVelocityConstraints() local 215 K.ex.x = mA + mB + iA * m_rA.y * m_rA.y + iB * m_rB.y * m_rB.y; in initVelocityConstraints() 216 K.ex.y = -iA * m_rA.x * m_rA.y - iB * m_rB.x * m_rB.y; in initVelocityConstraints() 218 K.ey.y = mA + mB + iA * m_rA.x * m_rA.x + iB * m_rB.x * m_rB.x; in initVelocityConstraints() 222 m_angularMass = iA + iB; in initVelocityConstraints() 245 wB += iB * (m_rB.x * P.y - m_rB.y * P.x + m_angularImpulse); in initVelocityConstraints() 269 float iA = m_invIA, iB = m_invIB; in solveVelocityConstraints() local 287 wB += iB * impulse; in solveVelocityConstraints() 324 wB += iB * (m_rB.x * impulse.y - m_rB.y * impulse.x); in solveVelocityConstraints()
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D | WheelJoint.java | 242 float iA = m_invIA, iB = m_invIB; in initVelocityConstraints() local 272 m_mass = mA + mB + iA * m_sAy * m_sAy + iB * m_sBy * m_sBy; in initVelocityConstraints() 288 float invMass = mA + mB + iA * m_sAx * m_sAx + iB * m_sBx * m_sBx; in initVelocityConstraints() 324 m_motorMass = iA + iB; in initVelocityConstraints() 370 float iA = m_invIA, iB = m_invIB; in solveVelocityConstraints() local 397 wB += iB * LB; in solveVelocityConstraints() 411 wB += iB * impulse; in solveVelocityConstraints() 431 wB += iB * LB; in solveVelocityConstraints()
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/external/skia/src/pathops/ |
D | SkDLineIntersection.cpp | 89 for (int iB = 0; iB < 2; ++iB) { in intersect() local 90 if ((t = a.exactPoint(b[iB])) >= 0) { in intersect() 91 insert(t, iB, b[iB]); in intersect() 168 for (int iB = 0; iB < 2; ++iB) { in intersect() local 169 if (bNearA[iB] >= 0) { in intersect() 170 insert(bNearA[iB], iB, b[iB]); in intersect()
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/external/clang/test/CodeGenCXX/ |
D | destructor-calls.cpp | 8 B() : iB(++val) { printf("B()\n"); } in B() 9 int iB; member 10 ~B() { printf("~B(%d)\n", iB); --val; } in ~B()
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D | ptr-to-datamember.cpp | 18 int iB; member 88 printf("%d\n", &A::B::iB); in main()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
D | b2ContactSolver.cpp | 157 float32 iB = vc->invIB; in InitializeVelocityConstraints() local 195 float32 kNormal = mA + mB + iA * rnA * rnA + iB * rnB * rnB; in InitializeVelocityConstraints() 204 float32 kTangent = mA + mB + iA * rtA * rtA + iB * rtB * rtB; in InitializeVelocityConstraints() 228 float32 k11 = mA + mB + iA * rn1A * rn1A + iB * rn1B * rn1B; in InitializeVelocityConstraints() 229 float32 k22 = mA + mB + iA * rn2A * rn2A + iB * rn2B * rn2B; in InitializeVelocityConstraints() 230 float32 k12 = mA + mB + iA * rn1A * rn2A + iB * rn1B * rn2B; in InitializeVelocityConstraints() 263 float32 iB = vc->invIB; in WarmStart() local 280 wB += iB * b2Cross(vcp->rB, P); in WarmStart() 302 float32 iB = vc->invIB; in SolveVelocityConstraints() local 342 wB += iB * b2Cross(vcp->rB, P); in SolveVelocityConstraints() [all …]
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/external/eigen/Eigen/src/LU/arch/ |
D | Inverse_SSE.h | 75 __m128 iA, iB, iC, iD, // partial inverse of the sub-matrices 133 iB = _mm_mul_ps(D, _mm_shuffle_ps(AB,AB,0x33)); 134 iB = _mm_sub_ps(iB, _mm_mul_ps(_mm_shuffle_ps(D,D,0xB1), _mm_shuffle_ps(AB,AB,0x66))); 143 iB = _mm_sub_ps(_mm_mul_ps(C,_mm_shuffle_ps(dB,dB,0)), iB); 150 iB = _mm_mul_ps(rd,iB); 154 result.template writePacket<ResultAlignment>( 0, _mm_shuffle_ps(iA,iB,0x77)); 155 result.template writePacket<ResultAlignment>( 4, _mm_shuffle_ps(iA,iB,0x22));
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
D | ContactSolver.java | 187 float iB = vc.invIB; in warmStart() local 207 wB += iB * (vcp.rB.x * Py - vcp.rB.y * Px); in warmStart() 238 float iB = vc.invIB; in initializeVelocityConstraints() local 283 float kNormal = mA + mB + iA * rnA * rnA + iB * rnB * rnB; in initializeVelocityConstraints() 293 float kTangent = mA + mB + iA * rtA * rtA + iB * rtB * rtB; in initializeVelocityConstraints() 316 float k11 = mA + mB + iA * rn1A * rn1A + iB * rn1B * rn1B; in initializeVelocityConstraints() 317 float k22 = mA + mB + iA * rn2A * rn2A + iB * rn2B * rn2B; in initializeVelocityConstraints() 318 float k12 = mA + mB + iA * rn1A * rn2A + iB * rn1B * rn2B; in initializeVelocityConstraints() 346 float iB = vc.invIB; in solveVelocityConstraints() local 395 wB += iB * (vcp.rB.x * Py - vcp.rB.y * Px); in solveVelocityConstraints() [all …]
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
D | b2DynamicTree.cpp | 390 int32 iB = A->child1; in Balance() local 392 b2Assert(0 <= iB && iB < m_nodeCapacity); in Balance() 395 b2TreeNode* B = m_nodes + iB; in Balance() 473 A->parent = iB; in Balance() 480 m_nodes[B->parent].child1 = iB; in Balance() 485 m_nodes[B->parent].child2 = iB; in Balance() 490 m_root = iB; in Balance() 517 return iB; in Balance()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/broadphase/ |
D | DynamicTreeFlatNodes.java | 664 int iB = m_child1[A]; in balance() local 666 assert (0 <= iB && iB < m_nodeCapacity); in balance() 669 int B = iB; in balance() 738 m_parent[A] = iB; in balance() 743 m_child1[Bparent] = iB; in balance() 746 m_child2[Bparent] = iB; in balance() 749 m_root = iB; in balance() 773 return iB; in balance()
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D | DynamicTree.java | 676 DynamicTreeNode iB = A.child1; in balance() local 678 assert (0 <= iB.id && iB.id < m_nodeCapacity); in balance() 681 DynamicTreeNode B = iB; in balance() 750 A.parent = iB; in balance() 755 B.parent.child1 = iB; in balance() 758 B.parent.child2 = iB; in balance() 761 m_root = iB; in balance() 785 return iB; in balance()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2ContactManager.cpp | 208 int32 iB = edge->contact->GetChildIndexB(); in AddPair() local 210 if (fA == fixtureA && fB == fixtureB && iA == indexA && iB == indexB) in AddPair() 216 if (fA == fixtureB && fB == fixtureA && iA == indexB && iB == indexA) in AddPair()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | ContactManager.java | 90 int iB = edge.contact.getChildIndexB(); in addPair() local 92 if (fA == fixtureA && iA == indexA && fB == fixtureB && iB == indexB) { in addPair() 97 if (fA == fixtureB && iA == indexB && fB == fixtureA && iB == indexA) { in addPair()
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/en-GB/ |
D | en-GB_kh0_kpdf_phs.pkb | 270 G����������������iB(
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/de-DE/ |
D | de-DE_kdt_posp.pkb | 120 …���"^�O�Ժ�֚a���i���@]Ŀ�q���K��i�妋V�B��-�B�?����Pe �Y����k%V��P$��iB@fG�ZMZcZn�h�ȴ$�=�sF…
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