Searched refs:iUnderline (Results 1 – 4 of 4) sorted by relevance
439 int32_t& iUnderline, in GetUnderline() argument441 iUnderline = 0; in GetUnderline()446 iUnderline = 2; in GetUnderline()448 iUnderline = 1; in GetUnderline()461 iUnderline = font.GetUnderline(); in GetUnderline()1752 m_textParser.GetUnderline(m_pTextProvider, pStyle, pTP->iUnderline, in AppendTextLine()1886 FX_BOOL bNoUnderline = pPiece->iUnderline < 1 || pPiece->iUnderline > 2; in RenderPath()1899 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1914 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1976 for (i = 0; i < pPiece->iUnderline; i++) { in RenderPath()
99 int32_t& iUnderline,234 int32_t iUnderline; member
164 FX_BOOL SetUnderline(int32_t iUnderline);
366 FX_BOOL CXFA_Font::SetUnderline(int32_t iUnderline) { in SetUnderline() argument367 return m_pNode->SetInteger(XFA_ATTRIBUTE_Underline, iUnderline); in SetUnderline()