Searched refs:iUnit (Results 1 – 1 of 1) sorted by relevance
56 GrTextureUnitObj *getTextureUnit(int iUnit) { in getTextureUnit() argument57 GrAlwaysAssert(0 <= iUnit && kDefaultMaxTextureUnits > iUnit); in getTextureUnit()59 return fTextureUnits[iUnit]; in getTextureUnit()