Searched refs:idepth (Results 1 – 2 of 2) sorted by relevance
63 ushort init_idepth[4], idepth[4], depth_step; in NAME() local82 idepth[0] = init_idepth[0] + dx * depth_step; in NAME()83 idepth[1] = init_idepth[1] + dx * depth_step; in NAME()84 idepth[2] = init_idepth[2] + dx * depth_step; in NAME()85 idepth[3] = init_idepth[3] + dx * depth_step; in NAME()92 depth16[0][0] = idepth[0]; in NAME()97 depth16[0][1] = idepth[1]; in NAME()102 depth16[1][0] = idepth[2]; in NAME()107 depth16[1][1] = idepth[3]; in NAME()112 if ((outmask & 1) && (idepth[0] OPERATOR depth16[0][0])) { in NAME()[all …]
164 int idepth = (int)depth; in setCube() local170 int endZ = Math.min(voxelsZ, iz + idepth); in setCube()