Searched refs:if_false_ (Results 1 – 3 of 3) sorted by relevance
17 : NodeMatcher(branch), if_true_(nullptr), if_false_(nullptr) { in BranchMatcher()24 DCHECK_NULL(if_false_); in BranchMatcher()25 if_false_ = use; in BranchMatcher()35 if_false_(nullptr) { in DiamondMatcher()49 if_false_ = input1; in DiamondMatcher()54 if_false_ = input0; in DiamondMatcher()
569 bool Matched() const { return if_true_ && if_false_; } in Matched()573 Node* IfFalse() const { return if_false_; } in IfFalse()577 Node* if_false_; member586 return if_true_->OwnedBy(node()) && if_false_->OwnedBy(node()); in IfProjectionsAreOwned()591 Node* IfFalse() const { return if_false_; } in IfFalse()611 Node* if_false_; member
865 if_false_(if_false) { in TestContext()881 HBasicBlock* if_false() const { return if_false_; } in if_false()890 HBasicBlock* if_false_; variable