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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtRigidBody.cpp264 btVector3 inertiaLocal; in getLocalInertia() local
266 inertiaLocal.setValue(inertia.x() != btScalar(0.0) ? btScalar(1.0) / inertia.x() : btScalar(0.0), in getLocalInertia()
269 return inertiaLocal; in getLocalInertia()
294 btVector3 inertiaLocal = getLocalInertia(); in computeGyroscopicForceExplicit() local
295 …btMatrix3x3 inertiaTensorWorld = getWorldTransform().getBasis().scaled(inertiaLocal) * getWorldTra… in computeGyroscopicForceExplicit()
360 const btVector3 inertiaLocal = getLocalInertia(); in computeGyroscopicImpulseImplicit_World() local
365 I = m_worldTransform.getBasis().scaled(inertiaLocal) * in computeGyroscopicImpulseImplicit_World()