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Searched refs:info_log (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/glsl/glcpp/
Dpp.c36 ralloc_asprintf_rewrite_tail(&parser->info_log, in glcpp_error()
44 ralloc_vasprintf_rewrite_tail(&parser->info_log, in glcpp_error()
48 ralloc_asprintf_rewrite_tail(&parser->info_log, in glcpp_error()
57 ralloc_asprintf_rewrite_tail(&parser->info_log, in glcpp_warning()
65 ralloc_vasprintf_rewrite_tail(&parser->info_log, in glcpp_warning()
69 ralloc_asprintf_rewrite_tail(&parser->info_log, in glcpp_warning()
153 glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, in glcpp_preprocess() argument
167 ralloc_strcat(info_log, parser->info_log); in glcpp_preprocess()
Dglcpp.c102 char *info_log = ralloc_strdup(ctx, ""); in main() local
114 ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); in main()
117 fprintf(stderr, "%s", info_log); in main()
Dglcpp.h177 char *info_log; member
199 glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
Dglcpp-parse.y1078 ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "Pasting \""); in _token_paste()
1079 _token_print (&parser->info_log, &parser->info_log_length, token); in _token_paste()
1080 ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "\" and \""); in _token_paste()
1081 _token_print (&parser->info_log, &parser->info_log_length, other); in _token_paste()
1082 …ralloc_asprintf_rewrite_tail (&parser->info_log, &parser->info_log_length, "\" does not give a val… in _token_paste()
1143 parser->info_log = ralloc_strdup(parser, ""); in glcpp_parser_create()
/external/autotest/client/deps/glbench/src/
Dutils.cc278 char info_log[4096]; in print_info_log() local
282 glGetShaderInfoLog(obj, sizeof(info_log)-1, &length, info_log); in print_info_log()
284 glGetProgramInfoLog(obj, sizeof(info_log)-1, &length, info_log); in print_info_log()
286 char *p = info_log; in print_info_log()
287 while (p < info_log + length) { in print_info_log()
/external/google-breakpad/src/client/mac/tests/
Dtestlogging.h6 extern std::ostringstream info_log;
9 #define BPLOG_INFO_STREAM google_breakpad::info_log
Dminidump_generator_test.cc53 std::ostringstream info_log; variable
Dcrash_generation_server_test.cc54 std::ostringstream info_log; variable
Dexception_handler_test.cc47 std::ostringstream info_log; variable
/external/mesa3d/src/glsl/
Dglsl_parser_extras.cpp53 this->info_log = ralloc_strdup(mem_ctx, ""); in _mesa_glsl_parse_state()
139 assert(state->info_log != NULL); in _mesa_glsl_msg()
142 int msg_offset = strlen(state->info_log); in _mesa_glsl_msg()
144 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ", in _mesa_glsl_msg()
149 ralloc_vasprintf_append(&state->info_log, fmt, ap); in _mesa_glsl_msg()
151 const char *const msg = &state->info_log[msg_offset]; in _mesa_glsl_msg()
157 ralloc_strcat(&state->info_log, "\n"); in _mesa_glsl_msg()
Dglsl_parser_extras.h170 char *info_log; member
299 extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
Dtest_optpass.cpp219 state->error = glcpp_preprocess(state, &source, &state->info_log, in test_optpass()
262 printf("%s\n", state->info_log); in test_optpass()
Dmain.cpp147 state->error = glcpp_preprocess(state, &source, &state->info_log, in compile_shader()
200 shader->InfoLog = state->info_log; in compile_shader()
Dir_reader.cpp111 ralloc_asprintf_append(&state->info_log, "In function %s:\n", in ir_read_error()
113 ralloc_strcat(&state->info_log, "error: "); in ir_read_error()
116 ralloc_vasprintf_append(&state->info_log, fmt, ap); in ir_read_error()
118 ralloc_strcat(&state->info_log, "\n"); in ir_read_error()
121 ralloc_strcat(&state->info_log, "...in this context:\n "); in ir_read_error()
123 ralloc_strcat(&state->info_log, "\n\n"); in ir_read_error()
/external/drm_hwcomposer/
Dglworker.cpp168 std::string info_log(log_length, ' '); in CompileAndCheckShader() local
169 glGetShaderInfoLog(shader.get(), log_length, NULL, &info_log.front()); in CompileAndCheckShader()
170 *shader_log << "Failed to compile shader:\n" << info_log.c_str() in CompileAndCheckShader()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp3063 state->error = glcpp_preprocess(state, &source, &state->info_log, in _mesa_glsl_compile_shader()
3098 shader->InfoLog = state->info_log; in _mesa_glsl_compile_shader()
/external/deqp/android/cts/mnc/
Dgles31-master.txt13498 dEQP-GLES31.functional.state_query.program_pipeline.info_log
/external/deqp/android/cts/mnc/src/
Dgles31-master.txt13498 dEQP-GLES31.functional.state_query.program_pipeline.info_log
/external/deqp/android/cts/master/
Dgles31-master.txt14190 dEQP-GLES31.functional.state_query.program_pipeline.info_log