Searched refs:inputMap (Results 1 – 1 of 1) sorted by relevance
1146 LocalPointer<UVector32> inputMap; in divideUpDictionaryRange() local1171 inputMap.adoptInsteadAndCheckErrorCode(new UVector32(status), status); in divideUpDictionaryRange()1180 while (inputMap->size() < inString.length()) { in divideUpDictionaryRange()1181 inputMap->addElement(nativePosition, status); in divideUpDictionaryRange()1184 inputMap->addElement(limit, status); in divideUpDictionaryRange()1218 int32_t fragmentOriginalStart = inputMap.isValid() ? in divideUpDictionaryRange()1219 inputMap->elementAti(fragmentStartI) : fragmentStartI+rangeStart; in divideUpDictionaryRange()1228 int32_t nativeEnd = inputMap.isValid() ? in divideUpDictionaryRange()1229 inputMap->elementAti(inString.length()) : inString.length()+rangeStart; in divideUpDictionaryRange()1232 inputMap.moveFrom(normalizedMap); in divideUpDictionaryRange()[all …]