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Searched refs:inputSystemName (Results 1 – 18 of 18) sorted by relevance

/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/SDL/
DSDLInputManager.h41 virtual const std::string& inputSystemName() { return iName; } in inputSystemName() function
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/
DOISInputManager.h89 const std::string& inputSystemName();
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/
Dcom.badlogic.gdx.controllers.desktop.ois.Ois.cpp73 return env->NewStringUTF(inputManager->inputSystemName().c_str()); in Java_com_badlogic_gdx_controllers_desktop_ois_Ois_getInputSystemName()
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/iphone/
DiPhoneAccelerometer.mm30 : JoyStick(creator->inputSystemName(), buffered, 0, creator)
DiPhoneMultiTouch.mm30 : MultiTouch(creator->inputSystemName(), buffered, 0, creator)
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/
DWin32Mouse.cpp32 : Mouse(creator->inputSystemName(), buffered, 0, creator) in Win32Mouse()
DWin32KeyBoard.cpp33 : Keyboard(creator->inputSystemName(), buffered, 0, creator) in Win32Keyboard()
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/
DOISInputManager.cpp166 const std::string& InputManager::inputSystemName() in inputSystemName() function in InputManager
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/linux/
DLinuxMouse.cpp32 : Mouse(creator->inputSystemName(), buffered, 0, creator) in LinuxMouse()
DLinuxKeyboard.cpp36 : Keyboard(creator->inputSystemName(), buffered, 0, creator) in LinuxKeyboard()
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/Win32/SDL/SdlDemo/
DSdlDemo.cpp177 << im->getVersionName() << " >> Platform: " << im->inputSystemName(); in initOIS()
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/mac/
DMacMouse.cpp53 : Mouse(creator->inputSystemName(), buffered, 0, creator), mNeedsToRegainFocus( false ) in MacMouse()
DMacKeyboard.cpp51 : Keyboard(creator->inputSystemName(), buffered, 0, creator) in MacKeyboard()
DCocoaMouse.mm33 : Mouse(creator->inputSystemName(), buffered, 0, creator)
DCocoaKeyboard.mm40 : Keyboard(creator->inputSystemName(), buffered, 0, creator)
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/demos/
DOISConsole.cpp342 << "\nManager: " << g_InputManager->inputSystemName() in doStartup()
DFFConsoleDemo.cpp852 cout << _pInputMgr->inputSystemName() << " created." << endl; in initialize()
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/
Dcocoa.diff1117 + : Mouse(creator->inputSystemName(), buffered, 0, creator)
2135 + : Keyboard(creator->inputSystemName(), buffered, 0, creator)