/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 1014 …::setupArray (bool bound, int offset, int size, DrawTestSpec::InputType inputType, DrawTestSpec::O… in setupArray() argument 1018 m_inputType = inputType; in setupArray() 2124 DrawTestSpec::AttributeSpec DrawTestSpec::AttributeSpec::createAttributeArray (InputType inputType,… in createAttributeArray() argument 2128 spec.inputType = inputType; in createAttributeArray() 2143 …buteSpec DrawTestSpec::AttributeSpec::createDefaultAttribute (InputType inputType, OutputType outp… in createDefaultAttribute() argument 2145 …DE_ASSERT(inputType == INPUTTYPE_INT || inputType == INPUTTYPE_UNSIGNED_INT || inputType == INPUTT… in createDefaultAttribute() 2146 DE_ASSERT(inputType == INPUTTYPE_FLOAT || componentCount == 4); in createDefaultAttribute() 2150 spec.inputType = inputType; in createDefaultAttribute() 2167 inputType = DrawTestSpec::INPUTTYPE_LAST; in AttributeSpec() 2185 return 1 * int(inputType) + 7 * int(outputType) + 13 * componentCount; in hash() [all …]
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D | glsDrawTest.hpp | 189 …static AttributeSpec createAttributeArray (InputType inputType, OutputType outputType, Storage sto… 190 …static AttributeSpec createDefaultAttribute (InputType inputType, OutputType outputType, int compo… 192 InputType inputType; member
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D | glsVertexArrayTests.cpp | 532 void ContextArray::bind (int attribNdx, int offset, int size, InputType inputType, OutputType outTy… in bind() argument 537 m_inputType = inputType; in bind() 1919 : inputType (inputType_) in ArraySpec() 1947 << Array::inputTypeToString((Array::InputType)array.inputType); in getName() 1948 …if (array.inputType != Array::INPUTTYPE_UNSIGNED_INT_2_10_10_10 && array.inputType != Array::INPUT… in getName() 1991 << "input datatype " << Array::inputTypeToString((Array::InputType)array.inputType) << ", " in getDesc() 2048 if (arraySpec.inputType == Array::INPUTTYPE_UNSIGNED_INT_2_10_10_10) in iterate() 2055 else if (arraySpec.inputType == Array::INPUTTYPE_INT_2_10_10_10) in iterate() 2063 …coordScale = (arraySpec.normalize && !inputTypeIsFloatType(arraySpec.inputType) ? 1.0f : float(0.9… in iterate() 2076 …colorScale *= (arraySpec.normalize && !inputTypeIsFloatType(arraySpec.inputType) ? 1.0f : float(1.… in iterate() [all …]
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D | glsVertexArrayTests.hpp | 457 …ArraySpec (Array::InputType inputType, Array::OutputType outputType, Array::Storage storage, Array… 459 Array::InputType inputType; member in deqp::gls::MultiVertexArrayTest::Spec::ArraySpec
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/external/deqp/framework/referencerenderer/ |
D | rrShaders.cpp | 30 …e_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderInputType inputType, GeometryShaderO… in GeometryShader() argument 31 : m_inputType (inputType) in GeometryShader()
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D | rrShaders.hpp | 176 GeometryShaderInputType inputType,
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 113 : inputType (inputType_) in ShaderInput() 119 InputType inputType; member 651 InputType in0Type = in0.inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_DYNAMIC : INPUTTYPE_CONST; in getEvalFunc() 652 InputType in1Type = in1.inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_DYNAMIC : INPUTTYPE_CONST; in getEvalFunc() 775 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC; in init() 776 bool isInDynMat1 = isDataTypeMatrix(m_in1.dataType) && m_in1.inputType == INPUTTYPE_DYNAMIC; in init() 831 if (in.inputType == INPUTTYPE_DYNAMIC) in init() 862 else if (in.inputType == INPUTTYPE_UNIFORM) in init() 867 else if (in.inputType == INPUTTYPE_CONST) in init() 1055 if (in.inputType == INPUTTYPE_UNIFORM) in setupUniforms() [all …]
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D | es2fDrawTests.cpp | 87 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 98 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 160 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 195 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 206 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 241 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 267 spec.attribs[1].inputType = iopairs[ioNdx].input; in init() 618 …attribSpec.inputType = random.chooseWeighted<gls::DrawTestSpec::InputType> (DE_ARRAY_BEGIN(input… in init() 633 …attribSpec.componentCount * gls::DrawTestSpec::inputTypeSize(attribSpec.inputType) > attribSpec.st… in init()
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D | es2fVertexArrayTest.cpp | 690 << Array::inputTypeToString(spec.arrays[arrayNdx].inputType) in getTestName() 781 << Array::inputTypeToString(spec.arrays[arrayNdx].inputType) in getTestName()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 213 : inputType (inputType_) in ShaderInput() 219 InputType inputType; member 1487 if (in.inputType == INPUTTYPE_DYNAMIC && isDataTypeMatrix(in.dataType)) in ShaderMatrixInstance() 1595 if (in.inputType == INPUTTYPE_UNIFORM) in setupUniforms() 1658 new MatrixShaderEvaluator(getEvalFunc(in0, in1, op), in0.inputType, in1.inputType), in ShaderMatrixCase() 1683 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC; in setupShader() 1684 bool isInDynMat1 = isDataTypeMatrix(m_in1.dataType) && m_in1.inputType == INPUTTYPE_DYNAMIC; in setupShader() 1772 if (in.inputType == INPUTTYPE_DYNAMIC) in setupShader() 1803 else if (in.inputType == INPUTTYPE_UNIFORM) in setupShader() 1808 else if (in.inputType == INPUTTYPE_CONST) in setupShader() [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 115 if (m_geometryDecl.inputType == rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid() 121 if (m_geometryDecl.inputType != rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid() 137 decl.m_geometryDecl.inputType, in ShaderProgram()
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D | sglrShaderProgram.hpp | 131 : inputType (inputType_) in GeometryShaderDeclaration() 138 rr::GeometryShaderInputType inputType; member
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 218 : inputType (inputType_) in ShaderInput() 224 InputType inputType; member 1407 , m_matEvaluator (getEvalFunc(in0, in1, op), in0.inputType, in1.inputType) in ShaderMatrixCase() 1421 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC; in init() 1422 bool isInDynMat1 = isDataTypeMatrix(m_in1.dataType) && m_in1.inputType == INPUTTYPE_DYNAMIC; in init() 1505 if (in.inputType == INPUTTYPE_DYNAMIC) in init() 1536 else if (in.inputType == INPUTTYPE_UNIFORM) in init() 1541 else if (in.inputType == INPUTTYPE_CONST) in init() 1753 if (in.inputType == INPUTTYPE_UNIFORM) in setupUniforms() 1872 const InputType inputType = inTypeList[inTypeNdx].type; in init() local [all …]
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D | es3fDrawTests.cpp | 118 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 129 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 196 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 231 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 242 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 277 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 289 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 302 spec.attribs[2].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 337 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 365 spec.attribs[1].inputType = iopairs[ioNdx].input; in init() [all …]
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/external/deqp/modules/gles3/scripts/ |
D | gen-swizzles.py | 107 for (inputType, dataType, precision) in combinations.iterate(): 109 print inputType, precision, dataType
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/external/deqp/modules/gles2/scripts/ |
D | gen-swizzles.py | 107 for (inputType, dataType, precision) in combinations.iterate(): 109 print inputType, precision, dataType
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/external/deqp/modules/gles2/stress/ |
D | es2sDrawTests.cpp | 60 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 71 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 332 …attribSpec.inputType = random.chooseWeighted<gls::DrawTestSpec::InputType> (DE_ARRAY_BEGIN(input… in init() 347 …attribSpec.componentCount * gls::DrawTestSpec::inputTypeSize(attribSpec.inputType) > attribSpec.st… in init()
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/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/ |
D | ShadowTextView.java | 48 private int inputType; field in ShadowTextView 171 this.inputType = type; in setInputType() 176 return this.inputType; in getInputType()
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/external/deqp/modules/gles3/stress/ |
D | es3sDrawTests.cpp | 241 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 252 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 546 …attribSpec.inputType = random.chooseWeighted<gls::DrawTestSpec::InputType> (DE_ARRAY_BEGIN(input… in init() 561 …attribSpec.componentCount * gls::DrawTestSpec::inputTypeSize(attribSpec.inputType) > attribSpec.st… in init()
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/external/sl4a/Common/src/com/googlecode/android_scripting/facade/ui/ |
D | UiFacade.java | 160 …tType", description = "type of input data, ie number or text") @RpcOptional final String inputType) in dialogCreateInput() argument 165 if (inputType != null) { in dialogCreateInput() 166 ((AlertDialogTask) mDialogTask).setEditInputType(inputType); in dialogCreateInput()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 198 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 209 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 280 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 316 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 327 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 363 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 375 spec.attribs[1].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 388 spec.attribs[2].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 424 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in init() 452 spec.attribs[1].inputType = iopairs[ioNdx].input; in init() [all …]
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D | es31fGeometryShaderTests.cpp | 129 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) in inputTypeToGLString() argument 131 switch (inputType) in inputTypeToGLString() 200 …hader (const glu::ContextType& contextType, rr::GeometryShaderInputType inputType, rr::GeometrySha… 207 size_t calcOutputVertices (rr::GeometryShaderInputType inputType) const; 208 …urce (const glu::ContextType& contextType, rr::GeometryShaderInputType inputType, rr::GeometrySha… 211 …hader (const glu::ContextType& contextType, rr::GeometryShaderInputType inputType, rr::GeometrySha… in VertexExpanderShader() argument 220 … << sglr::pdec::GeometryShaderDeclaration(inputType, outputType, calcOutputVertices(inputType)) in VertexExpanderShader() 221 << sglr::pdec::GeometrySource(genGeometrySource(contextType, inputType, outputType).c_str())) in VertexExpanderShader() 267 size_t VertexExpanderShader::calcOutputVertices (rr::GeometryShaderInputType inputType) const in calcOutputVertices() 269 switch (inputType) in calcOutputVertices() [all …]
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/external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/ |
D | TerminalView.java | 267 outAttrs.inputType = EditorInfo.TYPE_NULL; in onCreateInputConnection()
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 480 …attribSpec.inputType = random.chooseWeighted<gls::DrawTestSpec::InputType> (DE_ARRAY_BEGIN(input… in init() 495 …attribSpec.componentCount * gls::DrawTestSpec::inputTypeSize(attribSpec.inputType) > attribSpec.st… in init()
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/external/protobuf/java/src/main/java/com/google/protobuf/ |
D | Descriptors.java | 1660 public Descriptor getInputType() { return inputType; } in getInputType() 1677 private Descriptor inputType; field in Descriptors.MethodDescriptor 1703 inputType = (Descriptor)input; in crossLink()
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