Searched refs:internalDrawPath (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/batches/ |
D | GrDefaultPathRenderer.h | 32 bool internalDrawPath(GrDrawTarget*,
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D | GrDefaultPathRenderer.cpp | 546 bool GrDefaultPathRenderer::internalDrawPath(GrDrawTarget* target, in internalDrawPath() function in GrDefaultPathRenderer 733 return this->internalDrawPath(args.fTarget, in onDrawPath() 746 this->internalDrawPath(args.fTarget, args.fPipelineBuilder, GrColor_WHITE, *args.fViewMatrix, in onStencilPath()
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/external/skia/src/gpu/ |
D | GrDrawContext.cpp | 326 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, true, path, *strokeInfo); in drawRect() 514 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, in drawRRect() 557 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, in drawOval() 714 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, in drawPath() 718 void GrDrawContext::internalDrawPath(GrPipelineBuilder* pipelineBuilder, in internalDrawPath() function in GrDrawContext
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/external/skia/include/gpu/ |
D | GrDrawContext.h | 283 void internalDrawPath(GrPipelineBuilder*,
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