Home
last modified time | relevance | path

Searched refs:internalDrawPath (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/batches/
DGrDefaultPathRenderer.h32 bool internalDrawPath(GrDrawTarget*,
DGrDefaultPathRenderer.cpp546 bool GrDefaultPathRenderer::internalDrawPath(GrDrawTarget* target, in internalDrawPath() function in GrDefaultPathRenderer
733 return this->internalDrawPath(args.fTarget, in onDrawPath()
746 this->internalDrawPath(args.fTarget, args.fPipelineBuilder, GrColor_WHITE, *args.fViewMatrix, in onStencilPath()
/external/skia/src/gpu/
DGrDrawContext.cpp326 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, true, path, *strokeInfo); in drawRect()
514 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, in drawRRect()
557 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, in drawOval()
714 this->internalDrawPath(&pipelineBuilder, viewMatrix, color, in drawPath()
718 void GrDrawContext::internalDrawPath(GrPipelineBuilder* pipelineBuilder, in internalDrawPath() function in GrDrawContext
/external/skia/include/gpu/
DGrDrawContext.h283 void internalDrawPath(GrPipelineBuilder*,