Searched refs:invTexWidth (Results 1 – 6 of 6) sorted by relevance
82 float invTexWidth = 1f / texture.getWidth(); in setRegion() local84 …setRegion(x * invTexWidth, y * invTexHeight, (x + width) * invTexWidth, (y + height) * invTexHeigh… in setRegion()
369 float invTexWidth = 1.0f / texture.getWidth(); in add() local371 final float u = srcX * invTexWidth; in add()373 final float u2 = (srcX + srcWidth) * invTexWidth; in add()429 float invTexWidth = 1.0f / texture.getWidth(); in add() local431 float u = srcX * invTexWidth; in add()433 float u2 = (srcX + srcWidth) * invTexWidth; in add()574 float invTexWidth = 1.0f / texture.getWidth(); in add() local576 float u = srcX * invTexWidth; in add()578 float u2 = (srcX + srcWidth) * invTexWidth; in add()
47 float invTexWidth = 0, invTexHeight = 0; field in SpriteBatch314 float u = srcX * invTexWidth; in draw()316 float u2 = (srcX + srcWidth) * invTexWidth; in draw()371 float u = srcX * invTexWidth; in draw()373 float u2 = (srcX + srcWidth) * invTexWidth; in draw()429 final float u = srcX * invTexWidth; in draw()431 final float u2 = (srcX + srcWidth) * invTexWidth; in draw()1055 invTexWidth = 1.0f / texture.getWidth(); in switchTexture()
67 private float invTexWidth = 0, invTexHeight = 0; field in PolygonSpriteBatch459 float u = srcX * invTexWidth; in draw()461 float u2 = (srcX + srcWidth) * invTexWidth; in draw()527 float u = srcX * invTexWidth; in draw()529 float u2 = (srcX + srcWidth) * invTexWidth; in draw()596 final float u = srcX * invTexWidth; in draw()598 final float u2 = (srcX + srcWidth) * invTexWidth; in draw()1284 invTexWidth = 1.0f / texture.getWidth(); in switchTexture()
673 float invTexWidth = 1.0f / texture.getWidth(); in setGlyphRegion() local722 glyph.u = u + x * invTexWidth; in setGlyphRegion()723 glyph.u2 = u + x2 * invTexWidth; in setGlyphRegion()
276 float invTexWidth = 1.0f / texture.getWidth(); in drawAdjusted() local279 float u = srcX * invTexWidth; in drawAdjusted()281 float u2 = (srcX + srcWidth) * invTexWidth; in drawAdjusted()