Searched refs:iy0 (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_tri.c | 591 int iy0 = bbox->y0 / TILE_SIZE; in lp_setup_bin_triangle() local 595 assert(iy0 == bbox->y1 / TILE_SIZE && in lp_setup_bin_triangle() 605 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle() 627 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle() 641 return lp_scene_bin_cmd_with_state(scene, ix0, iy0, in lp_setup_bin_triangle() 650 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, setup->fs.stored, in lp_setup_bin_triangle() 666 int iy0 = trimmed_box.y0 / TILE_SIZE; in lp_setup_bin_triangle() local 672 plane[i].dcdy * iy0 * TILE_SIZE - in lp_setup_bin_triangle() 691 for (y = iy0; y <= iy1; y++) in lp_setup_bin_triangle()
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/external/opencv/cvaux/src/ |
D | decomppoly.cpp | 151 int ix0, iy0, ix1, iy1, ix2, iy2; 215 iy0 = contour[ i ].y - y1; 218 det1 = ix2 * iy0 - ix0 * iy2; 224 det2 = ix1 * iy0 - ix0 * iy1;
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/external/skia/src/core/ |
D | SkScan_Hairline.cpp | 129 int iy0 = SkFDot6Round(y0); in HairLineRgn() local 131 if (iy0 == iy1) { // too short to draw in HairLineRgn() 138 vertline(iy0, iy1, startX, slope, blitter); in HairLineRgn()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 683 int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() local 697 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 342 const int iy0 = deCeilFloatToInt32(ldru.y() * (float)region.h - 0.5f); in setPixelColors() local 345 for (int iy = iy0; iy < iy1; iy++) in setPixelColors()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1787 const int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() local 1801 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 438 const int iy0 = deCeilFloatToInt32(ldru.y() * (float)region.h - 0.5f); in setPixelColors() local 441 for (int iy = iy0; iy < iy1; iy++) in setPixelColors()
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