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Searched refs:iy1 (Results 1 – 7 of 7) sorted by relevance

/external/opencv/cvaux/src/
Ddecomppoly.cpp151 int ix0, iy0, ix1, iy1, ix2, iy2;
202 iy1 = y3 - y1;
217 det = ix2 * iy1 - ix1 * iy2;
224 det2 = ix1 * iy0 - ix0 * iy1;
/external/skia/src/core/
DSkScan_Hairline.cpp130 int iy1 = SkFDot6Round(y1); in HairLineRgn() local
131 if (iy0 == iy1) { // too short to draw in HairLineRgn()
138 vertline(iy0, iy1, startX, slope, blitter); in HairLineRgn()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c668 int iy1 = trimmed_box.y1 / TILE_SIZE; in lp_setup_bin_triangle() local
691 for (y = iy0; y <= iy1; y++) in lp_setup_bin_triangle()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp684 int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
697 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp343 const int iy1 = deCeilFloatToInt32(ldru.w() * (float)region.h - 0.5f); in setPixelColors() local
345 for (int iy = iy0; iy < iy1; iy++) in setPixelColors()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1788 const int iy1 = deCeilFloatToInt32(sy1 - 0.5f); in computeVertexReference() local
1801 for (int iy = iy0; iy < iy1; iy++) in computeVertexReference()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp439 const int iy1 = deCeilFloatToInt32(ldru.w() * (float)region.h - 0.5f); in setPixelColors() local
441 for (int iy = iy0; iy < iy1; iy++) in setPixelColors()