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Searched refs:kDanglingComputed (Results 1 – 1 of 1) sorted by relevance

/external/v8/src/compiler/
Descape-analysis.cc49 kDanglingComputed = 1u << 4, enumerator
989 if (status_[node->id()] & kDanglingComputed) { in IsDanglingEffectNode()
999 status_[node->id()] |= kDanglingComputed; in IsDanglingEffectNode()
1006 status_[node->id()] |= kDanglingComputed; in IsDanglingEffectNode()
1010 status_[node->id()] |= kDanglingComputed | kDangling; in IsDanglingEffectNode()