Searched refs:kNumLenToPosStatesBits (Results 1 – 6 of 6) sorted by relevance
36 public const int kNumLenToPosStatesBits = 2; // it's for speed optimization field in SevenZip.Compression.LZMA.Base37 public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
337 UInt32[] _posSlotPrices = new UInt32[1 << (Base.kNumPosSlotBits + Base.kNumLenToPosStatesBits)];338 UInt32[] _distancesPrices = new UInt32[Base.kNumFullDistances << Base.kNumLenToPosStatesBits];
49 public static final int kNumLenToPosStatesBits = 2; // it's for speed optimization field in Base50 public static final int kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
337 int[] _posSlotPrices = new int[1<<(Base.kNumPosSlotBits+Base.kNumLenToPosStatesBits)];338 int[] _distancesPrices = new int[Base.kNumFullDistances<<Base.kNumLenToPosStatesBits];
40 public static final int kNumLenToPosStatesBits = 2; // it's for speed optimization field in Base41 public static final int kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
319 int[] _posSlotPrices = new int[1 << (Base.kNumPosSlotBits + Base.kNumLenToPosStatesBits)];320 int[] _distancesPrices = new int[Base.kNumFullDistances << Base.kNumLenToPosStatesBits];