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Searched refs:kTextureBinding_GrGLBackendState (Results 1 – 2 of 2) sorted by relevance

/external/skia/include/gpu/
DGrTypes.h636 kTextureBinding_GrGLBackendState = 1 << 1, enumerator
/external/skia/src/gpu/gl/
DGrGLGpu.cpp469 if (resetBits & kTextureBinding_GrGLBackendState) { in onResetContext()