Searched refs:levelHeight (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in setup_texstorage() local 160 levelWidth, levelHeight, levelDepth, in setup_texstorage() 164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth); in setup_texstorage() 168 assert(levelHeight > 0); in setup_texstorage()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | LevelBuilder.java | 47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { in buildBackground() argument 105 …l float scrollSpeedY = Math.min((float)(height - params.gameHeight) / (levelHeight - params.gameHe… in buildBackground()
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/ktx/ |
D | KTXProcessor.java | 184 int levelHeight = Math.max(1, texHeight >> level); in create() local 192 levelETCData = new ETC1Data(levelWidth, levelHeight, ktxData, 0); in create() 197 … facePixmap = ETC1.decodeImage(new ETC1Data(levelWidth, levelHeight, ktxData, 0), Format.RGB888); in create() 206 levelPixmap = new Pixmap(levelWidth, levelHeight, facePixmap.getFormat()); in create()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 951 const int levelHeight = height>>levelNdx; in iterate() local 955 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate() 956 …vel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight); in iterate() 957 …OnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight); in iterate() 973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate() 979 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 850 const int levelHeight = de::max(1, m_height >> levelNdx); in iterate() local 851 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate() 997 const int levelHeight = de::max(1, m_size >> levelNdx); in iterate() local 1001 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate() 1006 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 889 const int levelHeight = de::max(1, m_height >> levelNdx); in iterate() local 890 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate() 1035 const int levelHeight = de::max(1, m_size >> levelNdx); in iterate() local 1039 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate() 1044 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
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