Searched refs:linearToSRGB (Results 1 – 8 of 8) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 50 Vec4 linearToSRGB (const Vec4& cl);
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D | tcuTextureUtil.cpp | 94 Vec4 linearToSRGB (const Vec4& cl) in linearToSRGB() function
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.cpp | 200 clearColor = tcu::linearToSRGB(clearColor); in ReferenceRenderer()
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 656 combinedColor = tcu::linearToSRGB(combinedColor); in executeColorWrite() 701 newColor = tcu::linearToSRGB(newColor); in executeMaskedColorWrite()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktRenderPassTests.cpp | 2242 tcu::clear(access, tcu::linearToSRGB(color)); in clear() 2458 reference.setPixel(tcu::linearToSRGB(color), x, y); in renderReferenceImages() 2604 …anyNotEqual(tcu::logicalAnd(lessThanEqual(tcu::absDiff(resColor, tcu::linearToSRGB(refColor)), thr… in comparePixelToColorClearValue() 2813 … Vec4 minRefColor = srgb ? tcu::linearToSRGB(valueMax * minUvs + valueMin * (Vec4(1.0f) - minUvs)) in checkColorRenderQuad() 2815 … Vec4 maxRefColor = srgb ? tcu::linearToSRGB(valueMax * maxUvs + valueMin * (Vec4(1.0f) - maxUvs)) in checkColorRenderQuad()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3068 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, x, y); in blitResolveMultisampleFramebuffer() 3228 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, xo, yo); in blitFramebuffer() 3375 …Vec4 c = (isSRGB && m_sRGBUpdateEnabled) ? tcu::linearToSRGB(m_clearColor) : m_clearColor; in clear() 3486 color = tcu::linearToSRGB(color); in clearBufferfv()
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/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 423 dst.setPixel(isSRGB ? tcu::linearToSRGB(color) : color, x, y); in renderFloatReference()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureBorderClampTests.cpp | 426 const tcu::Vec4 sRGB = tcu::linearToSRGB(normalizedRange); in mapToFormatColorRepresentable()
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