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Searched refs:linkStatus (Results 1 – 22 of 22) sorted by relevance

/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java71 int[] linkStatus = new int[] { in GlShader() local
74 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); in GlShader()
75 if (linkStatus[0] != GLES20.GL_TRUE) { in GlShader()
/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp144 deInt32 linkStatus; in createGLES2Program() local
199 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); in createGLES2Program()
210 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) in createGLES2Program()
213 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); in createGLES2Program()
225 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0); in createGLES2Program()
DteglNativeColorMappingTests.cpp112 deInt32 linkStatus; in createGLES2Program() local
167 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); in createGLES2Program()
178 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) in createGLES2Program()
181 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); in createGLES2Program()
193 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0); in createGLES2Program()
DteglNativeCoordMappingTests.cpp112 deInt32 linkStatus; in createGLES2Program() local
167 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); in createGLES2Program()
178 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) in createGLES2Program()
181 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); in createGLES2Program()
193 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0); in createGLES2Program()
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc287 GLint linkStatus = GL_FALSE; in createProgram() local
288 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram()
289 if (linkStatus != GL_TRUE) { in createProgram()
/external/deqp/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp391 int linkStatus = 0; in iterate() local
399 gl.glGetProgramiv(program.getProgram(), GL_LINK_STATUS, &linkStatus); in iterate()
402 TCU_CHECK_MSG(linkStatus == GL_TRUE, "failed to link program"); in iterate()
410 int linkStatus = 0; in iterate() local
418 gl.glGetProgramiv(program.getProgram(), GL_LINK_STATUS, &linkStatus); in iterate()
421 TCU_CHECK_MSG(linkStatus == GL_TRUE, "failed to link program"); in iterate()
Des31fNegativeShaderApiTests.cpp473 GLint linkStatus = -1; in get_program_binary() local
478 ctx.glGetProgramiv (program.getProgram(), GL_LINK_STATUS, &linkStatus); in get_program_binary()
480 ctx.getLog() << TestLog::Message << "// GL_LINK_STATUS = " << linkStatus << TestLog::EndMessage; in get_program_binary()
495 ctx.glGetProgramiv (programInvalid.getProgram(), GL_LINK_STATUS, &linkStatus); in get_program_binary()
497 ctx.getLog() << TestLog::Message << "// GL_LINK_STATUS = " << linkStatus << TestLog::EndMessage; in get_program_binary()
514 GLint linkStatus = -1; in program_binary() local
517 ctx.glGetProgramiv (srcProgram.getProgram(), GL_LINK_STATUS, &linkStatus); in program_binary()
519 ctx.getLog() << TestLog::Message << "// GL_LINK_STATUS = " << linkStatus << TestLog::EndMessage; in program_binary()
2283 GLint linkStatus = -1; in link_compute_shader() local
2300 ctx.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in link_compute_shader()
[all …]
/external/deqp/executor/
DxeTestCaseResult.hpp338 ShaderProgram (void) : Item(TYPE_SHADERPROGRAM), linkStatus(false) {} in ShaderProgram()
342 bool linkStatus; member in xe::ri::ShaderProgram
DxeTestLogWriter.cpp323 << Writer::Attribute("LinkStatus", getStatusName(program.linkStatus)); in writeResultItem()
DxeTestResultParser.cpp542 shaderProgram->linkStatus = toBool(getAttribute("LinkStatus")); in handleElementStart()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp139 int linkStatus = 0; in getProgramLinkStatus() local
141 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); in getProgramLinkStatus()
143 return (linkStatus != GL_FALSE); in getProgramLinkStatus()
/external/webrtc/webrtc/api/objc/
DRTCOpenGLVideoRenderer.mm113 GLint linkStatus = GL_FALSE;
114 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
115 if (linkStatus == GL_FALSE) {
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp389 GLint linkStatus = -1; in init()
394 glGetProgramiv (program.getProgram(), GL_LINK_STATUS, &linkStatus); in init()
396 m_log << TestLog::Message << "// GL_LINK_STATUS = " << linkStatus << TestLog::EndMessage; in init()
411 glGetProgramiv (programInvalid.getProgram(), GL_LINK_STATUS, &linkStatus); in init()
413 m_log << TestLog::Message << "// GL_LINK_STATUS = " << linkStatus << TestLog::EndMessage; in init()
429 GLint linkStatus = -1; in init()
432 glGetProgramiv (srcProgram.getProgram(), GL_LINK_STATUS, &linkStatus); in init()
434 m_log << TestLog::Message << "// GL_LINK_STATUS = " << linkStatus << TestLog::EndMessage; in init()
Des3fBooleanStateQueryTests.cpp610 GLint linkStatus; in test() local
611 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
612 checkBooleans(linkStatus, GL_TRUE); in test()
Des3fIntegerStateQueryTests.cpp1982 GLint linkStatus = -1; in test() local
1991 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
1992 if (linkStatus != GL_TRUE) in test()
2087 GLint linkStatus = -1; in test() local
2095 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
2096 if (linkStatus != GL_TRUE) in test()
Des3fShaderApiTests.cpp562 GLint linkStatus = -1; in checkLinkStatus() local
563 glGetProgramiv(programObject, GL_LINK_STATUS, &linkStatus); in checkLinkStatus()
566 return (linkStatus == GL_TRUE); in checkLinkStatus()
/external/webrtc/talk/app/webrtc/objc/
DRTCOpenGLVideoRenderer.mm134 GLint linkStatus = GL_FALSE;
135 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
136 if (linkStatus == GL_FALSE) {
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp508 GLint linkStatus = -1; in checkLinkStatus() local
509 glGetProgramiv(programObject, GL_LINK_STATUS, &linkStatus); in checkLinkStatus()
512 return (linkStatus == GL_TRUE); in checkLinkStatus()
Des2fIntegerStateQueryTests.cpp1626 GLint linkStatus; in test() local
1666 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
1667 if (linkStatus != GL_TRUE) in test()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp520 GLint linkStatus = 0; in drawContainer() local
521 gl().getProgramiv(program, GL_LINK_STATUS, &linkStatus); in drawContainer()
522 TCU_CHECK(linkStatus != 0); in drawContainer()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1722 GLint linkStatus = 0; in linkAndUseProgram() local
1725 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); in linkAndUseProgram()
1727 if (linkStatus != 0) in linkAndUseProgram()
1730 return linkStatus != 0; in linkAndUseProgram()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1742 GLint linkStatus = 0; in linkAndUseProgram() local
1745 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); in linkAndUseProgram()
1747 if (linkStatus != 0) in linkAndUseProgram()
1750 return linkStatus != 0; in linkAndUseProgram()