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Searched refs:lumFmt (Results 1 – 1 of 1) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/post/
DHDRRenderer.java300 Format lumFmt = Format.RGB8; in initialize() local
302 scene64 = new Texture2D(64, 64, lumFmt); in initialize()
308 scene8 = new Texture2D(8, 8, lumFmt); in initialize()
314 scene1[0] = new Texture2D(1, 1, lumFmt); in initialize()
318 scene1[1] = new Texture2D(1, 1, lumFmt); in initialize()