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Searched refs:mGrabbed (Results 1 – 4 of 4) sorted by relevance

/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/SDL/
DSDLInputManager.h59 bool _getGrabMode() {return mGrabbed;}; in _getGrabMode()
60 void _setGrabMode(bool grabbed) {mGrabbed = grabbed;} in _setGrabMode()
70 bool mGrabbed; variable
DSDLMouse.h55 bool mGrabbed; variable
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/SDL/
DSDLMouse.cpp31 SDLMouse::SDLMouse( bool buffered ) : mGrabbed(false), mRegainFocus(false) in SDLMouse()
135 if( mRegainFocus == false && mGrabbed == true ) in capture()
140 else if( mRegainFocus == true && mGrabbed == false ) in capture()
163 mGrabbed = grabbed; in _setGrab()
DSDLInputManager.cpp35 SDLInputManager::SDLInputManager() : mGrabbed(false) in SDLInputManager()