Searched refs:m_box_set (Results 1 – 2 of 2) sorted by relevance
85 btGImpactBoxSet m_box_set;// optionally boxset variable92 if(m_box_set.getNodeCount() == 0) in calcLocalAABB()94 m_box_set.buildSet(); in calcLocalAABB()98 m_box_set.update(); in calcLocalAABB()102 m_localAABB = m_box_set.getGlobalBox(); in calcLocalAABB()198 return &m_box_set; in getBoxSet()204 if(m_box_set.getNodeCount() == 0) return false; in hasBoxSet()384 m_box_set.setPrimitiveManager(&m_primitive_manager);722 m_box_set.setPrimitiveManager(&m_primitive_manager); in btGImpactMeshShapePart()730 m_box_set.setPrimitiveManager(&m_primitive_manager); in btGImpactMeshShapePart()[all …]
155 m_box_set.rayQuery(rayDir, rayFrom, collided); in processAllTrianglesRay()182 m_box_set.boxQuery(box,collided); in processAllTriangles()