Searched refs:m_calibrator (Results 1 – 5 of 5) sorted by relevance
95 gls::TheilSenCalibrator m_calibrator; member in deqp::gles2::Performance::TextureUploadCase111 , m_calibrator () in TextureUploadCase()237 const gls::MeasureState& measureState = m_calibrator.getMeasureState(); in logResults()286 gls::logCalibrationInfo(log, m_calibrator); // Log calibration details in logResults()340 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate()344 int numCalls = m_calibrator.getCallCount(); in iterate()355 m_calibrator.recordIteration(duration); in iterate()359 m_calibrator.recomputeParameters(); in iterate()434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE)) in iterate()437 m_calibrator.recordIteration(curTime - m_renderStart); in iterate()[all …]
315 TheilSenCalibrator m_calibrator; member in deqp::gles2::Performance::__anon79167d610111::OperatorPerformanceCase680 render(m_calibrator.getCallCount()); in prepareWorkload()691 if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED) in prepareNextRound()824 …m_calibrator.clear(CalibratorParameters(m_initialCalibrationStorage->initialNumCalls, 10 /* calibr… in init()866 if (m_calibrator.getCallCount() == 1) in adjustAndLogGridAndViewport()868 const gls::MeasureState& calibratorMeasure = m_calibrator.getMeasureState(); in adjustAndLogGridAndViewport()870 const float targetDrawCallTime = m_calibrator.getParameters().targetFrameTimeUs; in adjustAndLogGridAndViewport()904 const TheilSenCalibrator::State calibratorState = m_calibrator.getState(); in iterate()909 m_calibrator.recomputeParameters(); in iterate()911 m_calibrator.recordIteration(renderAndMeasure(m_calibrator.getCallCount())); in iterate()[all …]
229 …m_calibrator.clear(CalibratorParameters(calibratorInitialNumCalls, 10 /* calibrate iteration frame… in init()274 render(m_calibrator.getCallCount()); // Always render. This gives more stable performance behavior. in iterate()276 TheilSenCalibrator::State calibratorState = m_calibrator.getState(); in iterate()280 m_calibrator.recomputeParameters(); in iterate()288 m_calibrator.recordIteration(renderStartTime - m_prevRenderStartTime); in iterate()299 const MeasureState& measureState = m_calibrator.getMeasureState(); in iterate()319 const MeasureState& measureState(m_calibrator.getMeasureState()); in logMeasurementInfo()331 logCalibrationInfo(log, m_calibrator); in logMeasurementInfo()
97 …llCount (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_calibrator.getCallCount();… in getFinalCallCount()121 TheilSenCalibrator m_calibrator; member in deqp::gls::ShaderPerformanceMeasurer
315 TheilSenCalibrator m_calibrator; member in deqp::gles3::Performance::__anon386705630111::OperatorPerformanceCase680 render(m_calibrator.getCallCount()); in prepareWorkload()691 if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED) in prepareNextRound()824 …m_calibrator.clear(CalibratorParameters(m_initialCalibrationStorage->initialNumCalls, 10 /* calibr… in init()866 if (m_calibrator.getCallCount() == 1) in adjustAndLogGridAndViewport()868 const gls::MeasureState& calibratorMeasure = m_calibrator.getMeasureState(); in adjustAndLogGridAndViewport()870 const float targetDrawCallTime = m_calibrator.getParameters().targetFrameTimeUs; in adjustAndLogGridAndViewport()904 const TheilSenCalibrator::State calibratorState = m_calibrator.getState(); in iterate()909 m_calibrator.recomputeParameters(); in iterate()911 m_calibrator.recordIteration(renderAndMeasure(m_calibrator.getCallCount())); in iterate()[all …]