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Searched refs:m_hasAabb (Results 1 – 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
DbtTriangleIndexVertexArray.cpp19 : m_hasAabb(0) in btTriangleIndexVertexArray()
78 return (m_hasAabb == 1); in hasPremadeAabb()
86 m_hasAabb = 1; // this is intentionally an int see notes in header in setPremadeAabb()
DbtTriangleIndexVertexArray.h73 mutable int m_hasAabb; // using int instead of bool to maintain alignment in ATTRIBUTE_ALIGNED16() local
81 btTriangleIndexVertexArray() : m_hasAabb(0) in ATTRIBUTE_ALIGNED16()