Searched refs:m_isInContact (Results 1 – 4 of 4) sorted by relevance
27 if (m_raycastInfo.m_isInContact) in updateWheel()
154 wheel.m_raycastInfo.m_isInContact = false; in updateWheelTransformsWS()196 wheel.m_raycastInfo.m_isInContact = true; in rayCast()336 if (wheel.m_raycastInfo.m_isInContact) in updateVehicle()422 if ( wheel_info.m_raycastInfo.m_isInContact ) in updateSuspension()726 if (getWheelInfo(v).m_raycastInfo.m_isInContact) in debugDraw()
49 bool m_isInContact; member
29796 if (arg1) (arg1)->m_isInContact = arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btWheelInfo_1RaycastInfo_1isInContact_1set()29809 result = (bool) ((arg1)->m_isInContact); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btWheelInfo_1RaycastInfo_1isInContact_1get()