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Searched refs:m_useDepth (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStencilbufferTests.cpp56 , m_useDepth (useDepth) in BasicFboStencilCase()
94 if (m_useDepth) in render()
120 glStencilFunc(GL_EQUAL, m_useDepth ? 2 : 1, 0xffu); in render()
127 glStencilFunc(GL_GREATER, m_useDepth ? 1 : 2, 0xffu); in render()
138 bool m_useDepth; member in deqp::gles3::Functional::BasicFboStencilCase