/external/deqp/modules/gles3/functional/ |
D | es3fShaderReturnTests.cpp | 87 m_vertShaderSource = shaderSource; in ShaderReturnCase() 100 m_vertShaderSource = in ShaderReturnCase()
|
D | es3fShaderSwitchTests.cpp | 58 m_vertShaderSource = vtxSource; in ShaderSwitchCase()
|
D | es3fShaderDiscardTests.cpp | 74 m_vertShaderSource = in ShaderDiscardCase()
|
D | es3fShaderLoopTests.cpp | 223 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
|
/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.hpp | 76 std::string m_vertShaderSource; member in deqp::gls::ShaderPerformanceCase
|
D | glsShaderRenderCase.cpp | 382 if (m_vertShaderSource.empty() || m_fragShaderSource.empty()) in init() 384 DE_ASSERT(m_vertShaderSource.empty() && m_fragShaderSource.empty()); in init() 389 …m_program = new ShaderProgram(m_renderCtx, makeVtxFragSources(m_vertShaderSource, m_fragShaderSour… in init() 603 …deUint32 hash = deStringHash(m_vertShaderSource.c_str()) + deStringHash(m_fragShaderSource.c_str… in render()
|
D | glsShaderPerformanceCase.cpp | 143 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_frag… in init()
|
D | glsShaderRenderCase.hpp | 247 std::string m_vertShaderSource; member in deqp::gls::ShaderRenderCase
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderReturnTests.cpp | 98 m_vertShaderSource = shaderSource; in ShaderReturnCase() 109 m_vertShaderSource = in ShaderReturnCase()
|
D | es2fShaderDiscardTests.cpp | 80 m_vertShaderSource = in ShaderDiscardCase()
|
D | es2fShaderAlgorithmTests.cpp | 63 m_vertShaderSource = vertShaderSource; in ShaderAlgorithmCase()
|
D | es2fShaderBuiltinVarTests.cpp | 143 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init() 231 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init()
|
D | es2fShaderLoopTests.cpp | 231 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderReturnTests.cpp | 91 m_vertShaderSource = shaderSource; in ShaderReturnCase() 104 m_vertShaderSource = in ShaderReturnCase()
|
D | vktShaderRenderSwitchTests.cpp | 75 m_vertShaderSource = vtxSource; in ShaderSwitchCase()
|
D | vktShaderRenderDiscardTests.cpp | 128 m_vertShaderSource = in ShaderDiscardCase()
|
D | vktShaderRender.hpp | 232 std::string m_vertShaderSource; member in vkt::sr::ShaderRenderCase
|
/external/deqp/modules/gles2/performance/ |
D | es2pShaderControlStatementTests.cpp | 285 m_vertShaderSource = vtx.str(); in init() 562 m_vertShaderSource = vtx.str(); in init() 740 m_vertShaderSource = vtx.str(); in init()
|
D | es2pBlendTests.cpp | 88 m_vertShaderSource = in init()
|
D | es2pTextureCases.cpp | 133 m_vertShaderSource = in init()
|
/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 289 m_vertShaderSource = vtx.str(); in init() 570 m_vertShaderSource = vtx.str(); in init() 752 m_vertShaderSource = vtx.str(); in init()
|
D | es3pBlendTests.cpp | 88 m_vertShaderSource = in init()
|
D | es3pTextureCases.cpp | 141 m_vertShaderSource = in init()
|
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.hpp | 314 std::string m_vertShaderSource; member in vkt::ubo::UniformBlockCase
|
D | vktUniformBlockCase.cpp | 1994 DE_ASSERT(!m_vertShaderSource.empty()); in initPrograms() 1997 programCollection.glslSources.add("vert") << glu::VertexSource(m_vertShaderSource); in initPrograms() 2031 m_vertShaderSource = generateVertexShader(m_interface, m_uniformLayout, m_blockPointers); in init()
|