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Searched refs:m_vertShaderSource (Results 1 – 25 of 42) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fShaderReturnTests.cpp87 m_vertShaderSource = shaderSource; in ShaderReturnCase()
100 m_vertShaderSource = in ShaderReturnCase()
Des3fShaderSwitchTests.cpp58 m_vertShaderSource = vtxSource; in ShaderSwitchCase()
Des3fShaderDiscardTests.cpp74 m_vertShaderSource = in ShaderDiscardCase()
Des3fShaderLoopTests.cpp223 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
/external/deqp/modules/glshared/
DglsShaderPerformanceCase.hpp76 std::string m_vertShaderSource; member in deqp::gls::ShaderPerformanceCase
DglsShaderRenderCase.cpp382 if (m_vertShaderSource.empty() || m_fragShaderSource.empty()) in init()
384 DE_ASSERT(m_vertShaderSource.empty() && m_fragShaderSource.empty()); in init()
389 …m_program = new ShaderProgram(m_renderCtx, makeVtxFragSources(m_vertShaderSource, m_fragShaderSour… in init()
603 …deUint32 hash = deStringHash(m_vertShaderSource.c_str()) + deStringHash(m_fragShaderSource.c_str… in render()
DglsShaderPerformanceCase.cpp143 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_frag… in init()
DglsShaderRenderCase.hpp247 std::string m_vertShaderSource; member in deqp::gls::ShaderRenderCase
/external/deqp/modules/gles2/functional/
Des2fShaderReturnTests.cpp98 m_vertShaderSource = shaderSource; in ShaderReturnCase()
109 m_vertShaderSource = in ShaderReturnCase()
Des2fShaderDiscardTests.cpp80 m_vertShaderSource = in ShaderDiscardCase()
Des2fShaderAlgorithmTests.cpp63 m_vertShaderSource = vertShaderSource; in ShaderAlgorithmCase()
Des2fShaderBuiltinVarTests.cpp143 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init()
231 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init()
Des2fShaderLoopTests.cpp231 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderReturnTests.cpp91 m_vertShaderSource = shaderSource; in ShaderReturnCase()
104 m_vertShaderSource = in ShaderReturnCase()
DvktShaderRenderSwitchTests.cpp75 m_vertShaderSource = vtxSource; in ShaderSwitchCase()
DvktShaderRenderDiscardTests.cpp128 m_vertShaderSource = in ShaderDiscardCase()
DvktShaderRender.hpp232 std::string m_vertShaderSource; member in vkt::sr::ShaderRenderCase
/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp285 m_vertShaderSource = vtx.str(); in init()
562 m_vertShaderSource = vtx.str(); in init()
740 m_vertShaderSource = vtx.str(); in init()
Des2pBlendTests.cpp88 m_vertShaderSource = in init()
Des2pTextureCases.cpp133 m_vertShaderSource = in init()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp289 m_vertShaderSource = vtx.str(); in init()
570 m_vertShaderSource = vtx.str(); in init()
752 m_vertShaderSource = vtx.str(); in init()
Des3pBlendTests.cpp88 m_vertShaderSource = in init()
Des3pTextureCases.cpp141 m_vertShaderSource = in init()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.hpp314 std::string m_vertShaderSource; member in vkt::ubo::UniformBlockCase
DvktUniformBlockCase.cpp1994 DE_ASSERT(!m_vertShaderSource.empty()); in initPrograms()
1997 programCollection.glslSources.add("vert") << glu::VertexSource(m_vertShaderSource); in initPrograms()
2031 m_vertShaderSource = generateVertexShader(m_interface, m_uniformLayout, m_blockPointers); in init()

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