/external/skia/gm/ |
D | bitmaprecttest.cpp | 12 static void make_bm(SkBitmap* bm) { in make_bm() function 39 make_bm(&bm);
|
D | emboss.cpp | 14 static SkBitmap make_bm() { in make_bm() function 42 SkBitmap bm = make_bm(); in onDraw()
|
D | tiledscaledbitmap.cpp | 42 static SkBitmap make_bm(int width, int height) { in make_bm() function in skiagm::TiledScaledBitmapGM 54 fBitmap = make_bm(360, 288); in onOnceBeforeDraw()
|
D | spritebitmap.cpp | 14 static void make_bm(SkBitmap* bm) { in make_bm() function 69 make_bm(&bm); in onDraw()
|
D | arithmode.cpp | 18 static SkBitmap make_bm() { in make_bm() function 26 SkBitmap bm = make_bm(); in make_src() 42 SkBitmap bm = make_bm(); in make_dst()
|
D | tallstretchedbitmaps.cpp | 14 int make_bm(SkBitmap* bm, int height) { in make_bm() function 74 fTallBmps[i].fItemCnt = make_bm(&fTallBmps[i].fBmp, h); in onOnceBeforeDraw()
|
D | bitmapfilters.cpp | 11 static void make_bm(SkBitmap* bm) { in make_bm() function 73 make_bm(&fBM8); in onOnceBeforeDraw()
|
D | tilemodes_scaled.cpp | 163 static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) { in make_bm() function 267 DEF_GM( return new ScaledTiling2GM(make_bm, "bitmap"); )
|
D | tilemodes.cpp | 159 static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) { in make_bm() function 263 DEF_GM( return new Tiling2GM(make_bm, "bitmap"); )
|
/external/skia/samplecode/ |
D | SampleDither.cpp | 72 static void make_bm(SkBitmap* bm) { in make_bm() function 118 make_bm(&fBM); in DitherView() 119 make_bm(&fBMPreDither); in DitherView()
|
D | SampleFilter.cpp | 25 static void make_bm(SkBitmap* bm) { in make_bm() function 83 make_bm(&fBM8); in FilterView()
|
/external/skia/tests/ |
D | LayerDrawLooperTest.cpp | 22 static SkBitmap make_bm(int w, int h) { in make_bm() function 31 FakeDevice() : INHERITED(make_bm(100, 100), SkSurfaceProps(0, kUnknown_SkPixelGeometry)) { in FakeDevice()
|
D | PictureTest.cpp | 40 static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) { in make_bm() function 699 make_bm(&bm, 10, 10, SK_ColorRED, true); in DEF_TEST() 889 make_bm(&original, 100, 100, SK_ColorBLUE, true); in DEF_TEST() 1121 make_bm(&bm, 10, 10, SK_ColorRED, true); in test_hierarchical() 1266 make_bm(&blueBM, 100, 100, SkColorSetARGB(255, 0, 0, 255), true); in DEF_TEST() 1268 make_bm(&redBM, 100, 100, SkColorSetARGB(255, 255, 0, 0), true); in DEF_TEST() 1286 make_bm(&replayBM, 100, 100, SK_ColorBLACK, false); in DEF_TEST()
|