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Searched refs:max_out_prims (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c408 unsigned max_out_prims = u_gs_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run() local
441 shader->primitive_lengths = MALLOC(max_out_prims * sizeof(unsigned)); in draw_geometry_shader_run()