Searched refs:min_distance (Results 1 – 6 of 6) sorted by relevance
50 double quality_level, double min_distance, in CV_IMPLEMENT_QSORT()139 if( quality_level <= 0 || min_distance < 0 ) in CV_IMPLEMENT_QSORT()155 min_dist = cvRound( min_distance * min_distance ); in CV_IMPLEMENT_QSORT()
44 int min_distance = 256; in FindClosestDiscretized() local56 if (distance < min_distance) { in FindClosestDiscretized()57 min_distance = distance; in FindClosestDiscretized()
51 FX_FLOAT min_distance = 1000000.0f * 1.0f; in _AdjustBlue() local55 if (distance < 1.0f * 80.0f / 100.0f && distance < min_distance) { in _AdjustBlue()56 min_distance = distance; in _AdjustBlue()
2939 float min_distance,distance; in _cvFindNearestSite() local2948 min_distance = (float)3e+34; in _cvFindNearestSite()2957 if(distance < min_distance) in _cvFindNearestSite()2959 min_distance = distance; in _cvFindNearestSite()3005 if(distance < min_distance) in _cvFindNearestSite()3007 min_distance = distance; in _cvFindNearestSite()3020 pHole->x_coord = min_distance; in _cvFindNearestSite()3030 Direction.x = pHole->site_nearest->direction->y * min_distance / 2; in _cvFindNearestSite()3031 Direction.y = - pHole->site_nearest->direction->x * min_distance / 2; in _cvFindNearestSite()
1036 min_distance; in XBestPixel() local1076 min_distance=3.0*((double) QuantumRange+1.0)*((double) in XBestPixel()1083 if (distance > min_distance) in XBestPixel()1087 if (distance > min_distance) in XBestPixel()1091 if (distance > min_distance) in XBestPixel()1093 min_distance=distance; in XBestPixel()
1024 double min_distance, in LOAD_CHDL()