/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | ModelLoaderTest.java | 34 ModelBatch modelBatch; field in ModelLoaderTest 47 modelBatch = new ModelBatch(); in create() 76 modelBatch.begin(camera); in render() 77 modelBatch.render(instance); in render() 78 modelBatch.end(); in render() 89 modelBatch.dispose(); in dispose()
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D | BaseG3dTest.java | 40 public ModelBatch modelBatch; field in BaseG3dTest 51 modelBatch = new ModelBatch(); in create() 97 modelBatch.begin(cam); in render() 98 if (showAxes) modelBatch.render(axesInstance); in render() 99 if (instances != null) render(modelBatch, instances); in render() 100 modelBatch.end(); in render() 120 modelBatch.dispose(); in dispose()
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D | Basic3DSceneTest.java | 38 public ModelBatch modelBatch; field in Basic3DSceneTest 51 modelBatch = new ModelBatch(); in create() 109 modelBatch.begin(cam); in render() 111 modelBatch.render(instance, lights); in render() 112 if (space != null) modelBatch.render(space); in render() 113 modelBatch.end(); in render() 118 modelBatch.dispose(); in dispose()
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D | Basic3DTest.java | 40 public ModelBatch modelBatch; field in Basic3DTest 47 modelBatch = new ModelBatch(new DefaultShaderProvider()); in create() 75 modelBatch.begin(cam); in render() 76 modelBatch.render(instance, environment); in render() 77 modelBatch.end(); in render() 82 modelBatch.dispose(); in dispose()
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D | FogTest.java | 40 public ModelBatch modelBatch; field in FogTest 47 modelBatch = new ModelBatch(); in create() 80 modelBatch.begin(cam); in render() 81 modelBatch.render(instance, environment); in render() 82 modelBatch.end(); in render() 100 modelBatch.dispose(); in dispose()
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D | MaterialTest.java | 45 ModelBatch modelBatch; field in MaterialTest 81 modelBatch = new ModelBatch(); in create() 102 modelBatch.begin(camera); in render() 103 modelBatch.render(background); in render() 104 modelBatch.render(modelInstance); in render() 105 modelBatch.end(); in render() 127 modelBatch.dispose(); in dispose()
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D | ShadowMappingTest.java | 42 ModelBatch modelBatch; field in ShadowMappingTest 51 modelBatch = new ModelBatch(); in create() 95 modelBatch.begin(cam); in render() 96 modelBatch.render(instance, environment); in render() 97 modelBatch.end(); in render() 102 modelBatch.dispose(); in dispose()
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D | TextureRegion3DTest.java | 32 ModelBatch modelBatch; field in TextureRegion3DTest 49 modelBatch = new ModelBatch(new DefaultShaderProvider()); in create() 84 modelBatch.begin(cam); in render() 85 modelBatch.render(instance, environment); in render() 86 modelBatch.end(); in render() 91 modelBatch.dispose(); in dispose()
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D | ShaderTest.java | 189 public ModelBatch modelBatch; field in ShaderTest 196 modelBatch = new ModelBatch(new DefaultShaderProvider() { in create() 258 modelBatch.begin(cam); in render() 259 modelBatch.render(instances); in render() 260 modelBatch.end(); in render() 265 modelBatch.dispose(); in dispose()
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D | FrameBufferCubemapTest.java | 89 modelBatch.begin(camFb); in renderScene() 91 modelBatch.render(instance, lights); in renderScene() 92 if (space != null) modelBatch.render(space); in renderScene() 93 modelBatch.end(); in renderScene()
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D | Benchmark3DTest.java | 143 modelBatch.dispose(); in randomizeLights() 144 modelBatch = new ModelBatch(new DefaultShaderProvider(config)); in randomizeLights()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | ViewportTest3.java | 53 public ModelBatch modelBatch; field in ViewportTest3 57 modelBatch = new ModelBatch(); in create() 66 modelBatch = new ModelBatch(); in create() 105 modelBatch.begin(camera); in render() 106 modelBatch.render(boxInstance, environment); in render() 107 modelBatch.end(); in render()
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D | FramebufferToTextureTest.java | 43 ModelBatch modelBatch; field in FramebufferToTextureTest 58 modelBatch = new ModelBatch(); in create() 77 modelBatch.begin(cam); in render() 78 modelBatch.render(modelInstance); in render() 79 modelBatch.end(); in render()
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D | ProjectTest.java | 46 ModelBatch modelBatch; field in ProjectTest 65 modelBatch = new ModelBatch(); in create() 76 modelBatch.begin(cam); in render() 87 modelBatch.render(instances[i]); in render() 89 modelBatch.end(); in render()
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D | CullTest.java | 45 ModelBatch modelBatch; field in CullTest 67 modelBatch = new ModelBatch(); in create() 84 modelBatch.begin(cam); in render() 95 modelBatch.render(instances[i]); in render() 97 modelBatch.end(); in render()
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D | EdgeDetectionTest.java | 43 ModelBatch modelBatch; field in EdgeDetectionTest 72 modelBatch = new ModelBatch(); in create() 116 modelBatch.begin(cam); in render() 117 modelBatch.render(sceneInstance); in render() 118 modelBatch.end(); in render()
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D | KTXTest.java | 54 private ModelBatch modelBatch; field in KTXTest 96 modelBatch = new ModelBatch(new DefaultShaderProvider(new Config(cubemapVS, cubemapFS))); in create() 172 modelBatch.begin(perspectiveCamera); in render() 173 modelBatch.render(instance, environment); in render() 174 modelBatch.end(); in render() 196 modelBatch.dispose(); in dispose()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/ |
D | VoxelTest.java | 38 ModelBatch modelBatch; field in VoxelTest 48 modelBatch = new ModelBatch(); in create() 76 modelBatch.begin(camera); in render() 77 modelBatch.render(voxelWorld, lights); in render() 78 modelBatch.end(); in render()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | BaseBulletTest.java | 73 public ModelBatch modelBatch; field in BaseBulletTest 95 modelBatch = new ModelBatch(); in create() 149 modelBatch.dispose(); in dispose() 150 modelBatch = null; in dispose() 201 modelBatch.begin(camera); in renderWorld() 202 world.render(modelBatch, environment); in renderWorld() 203 modelBatch.end(); in renderWorld()
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D | BasicBulletTest.java | 54 ModelBatch modelBatch; field in BasicBulletTest 93 modelBatch = new ModelBatch(); in create() 188 modelBatch.begin(camera); in render() 189 modelBatch.render(instances, lights); in render() 190 modelBatch.end(); in render() 218 modelBatch.dispose(); in dispose()
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D | FrustumCullingTest.java | 233 modelBatch.begin(camera); in renderWorld() 235 world.render(modelBatch, environment, visibleEntities); in renderWorld() 236 world.render(modelBatch, environment, frustumEntity); in renderWorld() 238 world.render(modelBatch, environment); in renderWorld() 239 modelBatch.end(); in renderWorld()
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D | OcclusionCullingTest.java | 407 modelBatch.begin(camera); in renderWorld() 408 world.render(modelBatch, environment, visibleEntities); in renderWorld() 409 if ((state & USE_FRUSTUM_CAM) != USE_FRUSTUM_CAM) modelBatch.render(frustumInstance); in renderWorld() 410 modelBatch.end(); in renderWorld()
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/ |
D | FlameMain.java | 636 private ModelBatch modelBatch; field in FlameMain.AppRenderer 644 modelBatch = new ModelBatch(); in create() 785 modelBatch.begin(worldCamera); in renderWorld() 786 if(isDrawXYZ) modelBatch.render(xyzInstance); in renderWorld() 787 if(isDrawXZPlane) modelBatch.render(xzPlaneInstance); in renderWorld() 788 if(isDrawXYPlane) modelBatch.render(xyPlaneInstance); in renderWorld() 794 modelBatch.render(particleSystem, environment); in renderWorld() 795 modelBatch.end(); in renderWorld()
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