Searched refs:numLostAccessUnits (Results 1 – 2 of 2) sorted by relevance
617 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_SetParam()812 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_DecodeFrame()832 self->streamInfo.numLostAccessUnits = aacDecoder_EstimateNumberOfLostFrames(self); in aacDecoder_DecodeFrame()848 if (self->streamInfo.numLostAccessUnits > 0) { in aacDecoder_DecodeFrame()849 self->streamInfo.numLostAccessUnits--; in aacDecoder_DecodeFrame()868 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_DecodeFrame()
566 …INT numLostAccessUnits; /*!< This integer will reflect the estimated amount of lost… member