/external/sonic/ |
D | Sonic.java | 67 int numSamples) in move() argument 69 for(int xSample = 0; xSample < numSamples*numChannels; xSample++) { in move() 78 int numSamples, in scaleSamples() argument 83 int stop = start + numSamples*numChannels; in scaleSamples() 242 int numSamples) in enlargeOutputBufferIfNeeded() argument 244 if(numOutputSamples + numSamples > outputBufferSize) { in enlargeOutputBufferIfNeeded() 245 outputBufferSize += (outputBufferSize >> 1) + numSamples; in enlargeOutputBufferIfNeeded() 252 int numSamples) in enlargeInputBufferIfNeeded() argument 254 if(numInputSamples + numSamples > inputBufferSize) { in enlargeInputBufferIfNeeded() 255 inputBufferSize += (inputBufferSize >> 1) + numSamples; in enlargeInputBufferIfNeeded() [all …]
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D | sonic.c | 70 int numSamples, in scaleSamples() argument 76 while(numSamples--) { in scaleSamples() 312 int numSamples) in enlargeOutputBufferIfNeeded() argument 314 if(stream->numOutputSamples + numSamples > stream->outputBufferSize) { in enlargeOutputBufferIfNeeded() 315 stream->outputBufferSize += (stream->outputBufferSize >> 1) + numSamples; in enlargeOutputBufferIfNeeded() 328 int numSamples) in enlargeInputBufferIfNeeded() argument 330 if(stream->numInputSamples + numSamples > stream->inputBufferSize) { in enlargeInputBufferIfNeeded() 331 stream->inputBufferSize += (stream->inputBufferSize >> 1) + numSamples; in enlargeInputBufferIfNeeded() 345 int numSamples) in addFloatSamplesToInputBuffer() argument 348 int count = numSamples*stream->numChannels; in addFloatSamplesToInputBuffer() [all …]
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D | sonic.h | 79 int sonicWriteFloatToStream(sonicStream stream, float *samples, int numSamples); 82 int sonicWriteShortToStream(sonicStream stream, short *samples, int numSamples); 85 int sonicWriteUnsignedCharToStream(sonicStream stream, unsigned char *samples, int numSamples); 137 int sonicChangeFloatSpeed(float *samples, int numSamples, float speed, float pitch, 142 int sonicChangeShortSpeed(short *samples, int numSamples, float speed, float pitch,
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/external/sonivox/arm-wt-22k/lib_src/ |
D | eas_mixer.c | 46 EAS_I32 MaximizerProcess (EAS_VOID_PTR pInstData, EAS_I32 *pSrc, EAS_I32 *pDst, EAS_I32 numSamples); 107 void EAS_MixEnginePrep (S_EAS_DATA *pEASData, EAS_I32 numSamples) in EAS_MixEnginePrep() argument 112 EAS_HWMemSet(pEASData->pMixBuffer, 0, numSamples * (EAS_I32) sizeof(long) * 2); in EAS_MixEnginePrep() 114 EAS_HWMemSet(pEASData->pMixBuffer, 0, (EAS_I32) numSamples * (EAS_I32) sizeof(long)); in EAS_MixEnginePrep() 135 void EAS_MixEnginePost (S_EAS_DATA *pEASData, EAS_I32 numSamples) in EAS_MixEnginePost() argument 146 …sModules[EAS_MODULE_MAXIMIZER].effectData, pEASData->pMixBuffer, pEASData->pMixBuffer, numSamples); in EAS_MixEnginePost() 173 …in(pEASData->pMixBuffer, pEASData->pOutputAudioBuffer, gain, (EAS_U16) ((EAS_U16) numSamples * 2)); in EAS_MixEnginePost() 175 SynthMasterGain(pEASData->pMixBuffer, pEASData->pOutputAudioBuffer, gain, (EAS_U16) numSamples); in EAS_MixEnginePost() 185 numSamples); in EAS_MixEnginePost() 195 numSamples); in EAS_MixEnginePost() [all …]
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D | eas_wtengine.c | 86 EAS_I32 numSamples; in WT_VoiceGain() local 93 numSamples = pWTIntFrame->numSamples; in WT_VoiceGain() 94 if (numSamples <= 0) { in WT_VoiceGain() 114 while (numSamples--) { in WT_VoiceGain() 189 EAS_I32 numSamples; in WT_Interpolate() local 192 numSamples = pWTIntFrame->numSamples; in WT_Interpolate() 193 if (numSamples <= 0) { in WT_Interpolate() 217 while (numSamples--) { in WT_Interpolate() 287 EAS_I32 numSamples; in WT_InterpolateNoLoop() local 290 numSamples = pWTIntFrame->numSamples; in WT_InterpolateNoLoop() [all …]
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D | eas_wtsynth.c | 56 …S_SYNTH *pSynth, S_SYNTH_VOICE *pVoice, EAS_I32 voiceNum, EAS_I32 *pMixBuffer, EAS_I32 numSamples); 453 EAS_I32 numSamples; in WT_CheckSampleEnd() local 463 numSamples = (EAS_I32) (pWTVoice->loopEnd - pWTVoice->phaseAccum); in WT_CheckSampleEnd() 467 numSamples = (EAS_I32) ((numSamples << NUM_PHASE_FRAC_BITS) - pWTVoice->phaseFrac); in WT_CheckSampleEnd() 469 pWTIntFrame->numSamples = 1 + (numSamples / pWTIntFrame->frame.phaseIncrement); in WT_CheckSampleEnd() 471 pWTIntFrame->numSamples = numSamples; in WT_CheckSampleEnd() 473 if (pWTIntFrame->numSamples < 0) { in WT_CheckSampleEnd() 476 pWTIntFrame->numSamples = 0; in WT_CheckSampleEnd() 511 …S_SYNTH *pSynth, S_SYNTH_VOICE *pVoice, EAS_I32 voiceNum, EAS_I32 *pMixBuffer, EAS_I32 numSamples) in WT_UpdateVoice() argument 523 return DLS_UpdateVoice(pVoiceMgr, pSynth, pVoice, voiceNum, pMixBuffer, numSamples); in WT_UpdateVoice() [all …]
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D | ARM-E_voice_gain_gnu.s | 50 numSamples .req r9 label 74 LDR numSamples, [pWTFrame, #m_numSamples] 124 SUBS numSamples, numSamples, #1 156 SUBS numSamples, numSamples, #1
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/external/deqp/framework/referencerenderer/ |
D | rrRasterizer.hpp | 43 inline deUint64 getCoverageBit (int numSamples, int x, int y, int sampleNdx) in getCoverageBit() argument 48 …DE_ASSERT(de::inRange(numSamples, 1, maxSamples) && de::inBounds(x, 0, 2) && de::inBounds(y, 0, 2)… in getCoverageBit() 49 return 1ull << ((x*2 + y)*numSamples + sampleNdx); in getCoverageBit() 53 inline deUint64 getCoverageFragmentSampleBits (int numSamples, int x, int y) in getCoverageFragmentSampleBits() argument 56 const deUint64 fragMask = (1ull << numSamples) - 1; in getCoverageFragmentSampleBits() 57 return fragMask << (x*2 + y)*numSamples; in getCoverageFragmentSampleBits() 61 inline deUint64 setCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx, bool … in setCoverageValue() argument 63 const deUint64 bit = getCoverageBit(numSamples, x, y, sampleNdx); in setCoverageValue() 68 inline bool getCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx) in getCoverageValue() argument 70 return (mask & getCoverageBit(numSamples, x, y, sampleNdx)) != 0; in getCoverageValue() [all …]
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/external/libgdx/gdx/src/com/badlogic/gdx/input/ |
D | GestureDetector.java | 381 int numSamples; field in GestureDetector.VelocityTracker 391 numSamples = 0; in start() 408 int index = numSamples % sampleSize; in update() 412 numSamples++; in update() 416 float meanX = getAverage(this.meanX, numSamples); in getVelocityX() 417 float meanTime = getAverage(this.meanTime, numSamples) / 1000000000.0f; in getVelocityX() 423 float meanY = getAverage(this.meanY, numSamples); in getVelocityY() 424 float meanTime = getAverage(this.meanTime, numSamples) / 1000000000.0f; in getVelocityY() 429 private float getAverage (float[] values, int numSamples) { in getAverage() argument 430 numSamples = Math.min(sampleSize, numSamples); in getAverage() [all …]
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidAudioDevice.java | 63 public void writeSamples (short[] samples, int offset, int numSamples) { in writeSamples() argument 64 int writtenSamples = track.write(samples, offset, numSamples); in writeSamples() 65 while (writtenSamples != numSamples) in writeSamples() 66 writtenSamples += track.write(samples, offset + writtenSamples, numSamples - writtenSamples); in writeSamples() 70 public void writeSamples (float[] samples, int offset, int numSamples) { in writeSamples() argument 73 int bound = offset + numSamples; in writeSamples() 82 int writtenSamples = track.write(buffer, 0, numSamples); in writeSamples() 83 while (writtenSamples != numSamples) in writeSamples() 84 writtenSamples += track.write(buffer, writtenSamples, numSamples - writtenSamples); in writeSamples()
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D | AndroidAudioRecorder.java | 49 public void read (short[] samples, int offset, int numSamples) { in read() argument 51 while (read != numSamples) { in read() 52 read += recorder.read(samples, offset + read, numSamples - read); in read()
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/audio/ |
D | OpenALAudioDevice.java | 59 public void writeSamples (short[] samples, int offset, int numSamples) { in writeSamples() argument 60 if (bytes == null || bytes.length < numSamples * 2) bytes = new byte[numSamples * 2]; in writeSamples() 61 int end = Math.min(offset + numSamples, samples.length); in writeSamples() 67 writeSamples(bytes, 0, numSamples * 2); in writeSamples() 70 public void writeSamples (float[] samples, int offset, int numSamples) { in writeSamples() argument 71 if (bytes == null || bytes.length < numSamples * 2) bytes = new byte[numSamples * 2]; in writeSamples() 72 int end = Math.min(offset + numSamples, samples.length); in writeSamples() 80 writeSamples(bytes, 0, numSamples * 2); in writeSamples()
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D | JavaSoundAudioRecorder.java | 44 public void read (short[] samples, int offset, int numSamples) { in read() argument 45 if (buffer.length < numSamples * 2) buffer = new byte[numSamples * 2]; in read() 47 int toRead = numSamples * 2; in read() 52 for (int i = 0, j = 0; i < numSamples * 2; i += 2, j++) in read()
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/audio/ |
D | OpenALAudioDevice.java | 59 public void writeSamples (short[] samples, int offset, int numSamples) { in writeSamples() argument 60 if (bytes == null || bytes.length < numSamples * 2) bytes = new byte[numSamples * 2]; in writeSamples() 61 int end = Math.min(offset + numSamples, samples.length); in writeSamples() 67 writeSamples(bytes, 0, numSamples * 2); in writeSamples() 70 public void writeSamples (float[] samples, int offset, int numSamples) { in writeSamples() argument 71 if (bytes == null || bytes.length < numSamples * 2) bytes = new byte[numSamples * 2]; in writeSamples() 72 int end = Math.min(offset + numSamples, samples.length); in writeSamples() 80 writeSamples(bytes, 0, numSamples * 2); in writeSamples()
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D | JavaSoundAudioRecorder.java | 44 public void read (short[] samples, int offset, int numSamples) { in read() argument 45 if (buffer.length < numSamples * 2) buffer = new byte[numSamples * 2]; in read() 47 int toRead = numSamples * 2; in read() 52 for (int i = 0, j = 0; i < numSamples * 2; i += 2, j++) in read()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderMultisampleInterpolationTests.cpp | 98 …ase (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… 113 …Case (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… in MultisampleShadeCountRenderCase() argument 114 …: MultisampleShaderRenderUtil::MultisampleRenderCase(context, name, description, numSamples, targe… in MultisampleShadeCountRenderCase() 193 …Case (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… 204 …Case (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… in SampleQualifierRenderCase() argument 205 : MultisampleShadeCountRenderCase(context, name, description, numSamples, target) in SampleQualifierRenderCase() 375 …Case (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… 389 …Case (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… in InterpolateAtSampleRenderCase() argument 390 : MultisampleShadeCountRenderCase (context, name, description, numSamples, target) in InterpolateAtSampleRenderCase() 634 …ase (Context& context, const char* name, const char* description, int numSamples, RenderTarget ta… [all …]
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D | es31fShaderHelperInvocationTests.cpp | 203 …er (const glu::RenderContext& renderCtx, int width, int height, deUint32 format, int numSamples); 220 …elper (const glu::RenderContext& renderCtx, int width, int height, deUint32 format, int numSamples) in FboHelper() argument 222 , m_numSamples (numSamples) in FboHelper() 295 …ntext& context, const char* name, const char* description, PrimitiveType primType, int numSamples); 314 …ontext& context, const char* name, const char* description, PrimitiveType primType, int numSamples) in HelperInvocationValueCase() argument 317 , m_numSamples (numSamples) in HelperInvocationValueCase() 452 …const char* name, const char* description, PrimitiveType primType, int numSamples, const char* der… 472 …const char* name, const char* description, PrimitiveType primType, int numSamples, const char* der… in HelperInvocationDerivateCase() argument 475 , m_numSamples (numSamples) in HelperInvocationDerivateCase() 676 int numSamples; in init() member [all …]
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D | es31fSampleShadingTests.cpp | 239 …text& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type); 252 std::string genFragmentSource (int numSamples) const; 262 …ntext& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type) in SampleShadingRenderingCase() argument 263 …: MultisampleShaderRenderUtil::MultisampleRenderCase (ctx, name, desc, numSamples, target, RENDER_… in SampleShadingRenderingCase() 405 std::string SampleShadingRenderingCase::genFragmentSource (int numSamples) const in genFragmentSource() 407 DE_UNREF(numSamples); in genFragmentSource() 473 int numSamples; in init() member 490 …tiple samples per pixel with color", targets[ndx].target, targets[ndx].numSamples, SampleShadingRe… in init() 491 … multiple samples per pixel with", targets[ndx].target, targets[ndx].numSamples, SampleShadingRe… in init()
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
D | FilterPostProcessor.java | 60 private int numSamples = 1; field in FilterPostProcessor 400 if (numSamples > 1 && caps.contains(Caps.FrameBufferMultisample)) { in reshape() 401 renderFrameBufferMS = new FrameBuffer(width, height, numSamples); in reshape() 403 Texture2D msColor = new Texture2D(width, height, numSamples, Format.RGBA8); in reshape() 404 Texture2D msDepth = new Texture2D(width, height, numSamples, Format.Depth); in reshape() 415 if (numSamples <= 1 || !caps.contains(Caps.OpenGL31)) { in reshape() 439 return numSamples; in getNumSamples() 455 public void setNumSamples(int numSamples) { in setNumSamples() argument 456 if (numSamples <= 0) { in setNumSamples() 460 this.numSamples = numSamples; in setNumSamples() [all …]
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D | Filter.java | 97 …width, int height, Format textureFormat, Format depthBufferFormat, int numSamples, boolean renderD… in init() argument 99 …if (numSamples > 1 && caps.contains(Caps.FrameBufferMultisample) && caps.contains(Caps.OpenGL31)) { in init() 100 renderFrameBuffer = new FrameBuffer(width, height, numSamples); in init() 101 renderedTexture = new Texture2D(width, height, numSamples, textureFormat); in init() 104 depthTexture = new Texture2D(width, height, numSamples, depthBufferFormat); in init() 134 … renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSamples) { in init() argument 135 init(renderer, width, height, textureFormat, depthBufferFormat, numSamples, false); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizationTests.cpp | 113 … context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize); 144 …& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize) in BaseRenderingCase() argument 150 , m_numRequestedSamples (numSamples) in BaseRenderingCase() 422 …desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples); 435 … desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples) in BaseTriangleCase() argument 436 : BaseRenderingCase (context, name, desc, renderTarget, numSamples, DEFAULT_RENDER_SIZE) in BaseTriangleCase() 467 args.numSamples = m_numSamples; in iterate() 498 …rawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, int numSamples); 518 …DrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, int numSamples) in BaseLineCase() argument 519 : BaseRenderingCase (context, name, desc, renderTarget, numSamples, DEFAULT_RENDER_SIZE) in BaseLineCase() [all …]
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D | es3fFboCompletenessTests.cpp | 321 GLsizei numSamples[3]; member 331 for (const GLsizei* ns = DE_ARRAY_BEGIN(params.numSamples); in getName() 332 ns != DE_ARRAY_END(params.numSamples); in getName() 355 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == DE_LENGTH_OF_ARRAY(params.numSamples)); in getDescription() 359 GLsizei ns = params.numSamples[i]; in getDescription() 399 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_targets) == DE_LENGTH_OF_ARRAY(m_params.numSamples)); in build() 406 const GLsizei ns = m_params.numSamples[i]; in build() 419 rboCfg.numSamples = ns; in build()
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/surfaceview/ |
D | GdxEglConfigChooser.java | 43 public GdxEglConfigChooser (int r, int g, int b, int a, int depth, int stencil, int numSamples) { in GdxEglConfigChooser() argument 50 mNumSamples = numSamples; in GdxEglConfigChooser() 117 int numSamples = findConfigAttrib(egl, display, config, EGL10.EGL_SAMPLES, 0); in chooseConfig() local 120 …if (bestAA == null && hasSampleBuffers == 1 && numSamples >= mNumSamples && r == mRedSize && g == … in chooseConfig() 131 numSamples = findConfigAttrib(egl, display, config, EGL_COVERAGE_SAMPLES_NV, 0); in chooseConfig() 134 …if (bestAA == null && hasSampleBuffers == 1 && numSamples >= mNumSamples && r == mRedSize && g == … in chooseConfig()
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/external/deqp/framework/opengl/ |
D | gluRenderConfig.cpp | 41 config->numSamples == RenderConfig::DONT_CARE); in parseConfigBitsFromName() 118 int numSamples; in parseConfigBitsFromName() member 132 config->numSamples = multiSampleCfgs[ndx].numSamples; in parseConfigBitsFromName()
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D | gluFboRenderContext.cpp | 218 if (config.numSamples > 0 && !gl.renderbufferStorageMultisample) in createFramebuffer() 239 if (config.numSamples > 0) in createFramebuffer() 240 … gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, colorFormat, width, height); in createFramebuffer() 255 if (config.numSamples > 0) in createFramebuffer() 256 …gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, h… in createFramebuffer() 287 …rTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples); in createFramebuffer()
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