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Searched refs:num_written_clipdistance (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_cliptest_tmp.h99 … int num_written_clipdistance = pvs->draw->vs.vertex_shader->info.num_written_clipdistance; in TAG() local
110 if (have_cd && num_written_clipdistance) { in TAG()
Ddraw_llvm.c874 int num_written_clipdistance = llvm->draw->vs.vertex_shader->info.num_written_clipdistance; in generate_clipmask() local
971 if (have_cd && num_written_clipdistance) { in generate_clipmask()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.h78 unsigned num_written_clipdistance; member
Dtgsi_scan.c197 … info->num_written_clipdistance += util_bitcount(fulldecl->Declaration.UsageMask); in tgsi_scan_shader()