Searched refs:objectIndex (Results 1 – 4 of 4) sorted by relevance
58 static void DrawFormXObject(int objectIndex, SkWStream* content);59 static void ApplyGraphicState(int objectIndex, SkWStream* content);60 static void ApplyPattern(int objectIndex, SkWStream* content);
227 void SkPDFUtils::DrawFormXObject(int objectIndex, SkWStream* content) { in DrawFormXObject() argument231 objectIndex).c_str()); in DrawFormXObject()236 void SkPDFUtils::ApplyGraphicState(int objectIndex, SkWStream* content) { in ApplyGraphicState() argument240 objectIndex).c_str()); in ApplyGraphicState()245 void SkPDFUtils::ApplyPattern(int objectIndex, SkWStream* content) { in ApplyPattern() argument250 objectIndex); in ApplyPattern()
80 protected int objectIndex = 0; field in OBJLoader
5894 int objectIndex = 0; in basicSubobjectAtIndex() local5895 for (; currentIndex < subobjectIndex; objectIndex++) in basicSubobjectAtIndex()5896 currentIndex += objects[objectIndex]->numBasicSubobjectsInElementType() * topLevelArraySize; in basicSubobjectAtIndex()5899 objectIndex--; in basicSubobjectAtIndex()5900 currentIndex -= objects[objectIndex]->numBasicSubobjectsInElementType() * topLevelArraySize; in basicSubobjectAtIndex()5903 …return objects[objectIndex]->basicSubobjectAtIndex(subobjectIndex - currentIndex, topLevelArraySiz… in basicSubobjectAtIndex()