Searched refs:objects_size_ (Results 1 – 2 of 2) sorted by relevance
2958 objects_size_(0), in AllocateChunk()2968 objects_size_ = 0; in AllocateChunk()3000 objects_size_ += object_size; in AllocateChunk()3104 objects_size_ -= object->Size(); in AllocateChunk()3222 num_objects, objects_size_); in AllocateChunk()
3069 intptr_t SizeOfObjects() override { return objects_size_; } in SizeOfObjects()3099 void AdjustLiveBytes(int by) { objects_size_ += by; } in AdjustLiveBytes()3123 intptr_t objects_size_; // size of objects variable