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/external/mesa3d/src/mesa/main/
Dbufferobj.c703 struct gl_buffer_object *oldBufObj; in bind_buffer_object() local
714 oldBufObj = *bindTarget; in bind_buffer_object()
715 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending) in bind_buffer_object()