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Searched refs:onFinalize (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryShaderBuilder.cpp17 void GrGLSLGeometryBuilder::onFinalize() { in onFinalize() function in GrGLSLGeometryBuilder
DGrGLSLGeometryShaderBuilder.h20 void onFinalize() override;
DGrGLSLVertexShaderBuilder.h25 void onFinalize() override;
DGrGLSLVertexShaderBuilder.cpp53 void GrGLSLVertexBuilder::onFinalize() { in onFinalize() function in GrGLSLVertexBuilder
DGrGLSLFragmentShaderBuilder.h191 void onFinalize() override;
DGrGLSLVarying.h176 virtual void onFinalize() = 0;
DGrGLSLShaderBuilder.h202 virtual void onFinalize() = 0;
DGrGLSLShaderBuilder.cpp166 this->onFinalize(); in finalize()
DGrGLSLVarying.cpp133 this->onFinalize(); in finalize()
DGrGLSLFragmentShaderBuilder.cpp304 void GrGLSLFragmentShaderBuilder::onFinalize() { in onFinalize() function in GrGLSLFragmentShaderBuilder
/external/skia/src/gpu/vk/
DGrVkVaryingHandler.h20 void onFinalize() override;
DGrVkVaryingHandler.cpp19 void GrVkVaryingHandler::onFinalize() { in onFinalize() function in GrVkVaryingHandler
/external/skia/src/gpu/gl/
DGrGLVaryingHandler.h27 void onFinalize() override;
DGrGLVaryingHandler.cpp32 void GrGLVaryingHandler::onFinalize() { in onFinalize() function in GrGLVaryingHandler