Searched refs:pTextMatrix (Results 1 – 4 of 4) sorted by relevance
213 FX_FLOAT* pTextMatrix = m_TextState.GetMatrix(); in GetTextMatrix() local214 pMatrix->Set(pTextMatrix[0], pTextMatrix[2], pTextMatrix[1], pTextMatrix[3], in GetTextMatrix()561 FX_FLOAT* pTextMatrix = m_TextState.GetMatrix(); in Transform() local562 pTextMatrix[0] = text_matrix.GetA(); in Transform()563 pTextMatrix[1] = text_matrix.GetC(); in Transform()564 pTextMatrix[2] = text_matrix.GetB(); in Transform()565 pTextMatrix[3] = text_matrix.GetD(); in Transform()
1350 FX_FLOAT* pTextMatrix = m_pCurStates->m_TextState.GetModify()->m_Matrix; in OnChangeTextMatrix() local1351 pTextMatrix[0] = text_matrix.a; in OnChangeTextMatrix()1352 pTextMatrix[1] = text_matrix.c; in OnChangeTextMatrix()1353 pTextMatrix[2] = text_matrix.b; in OnChangeTextMatrix()1354 pTextMatrix[3] = text_matrix.d; in OnChangeTextMatrix()
730 const CFX_Matrix* pTextMatrix, in DrawTextPathWithPattern() argument778 path.m_Matrix = *pTextMatrix; in DrawTextPathWithPattern()
216 const CFX_Matrix* pTextMatrix,