Searched refs:paint_is_opaque (Results 1 – 3 of 3) sorted by relevance
147 advanced_blending = !paint_is_opaque(ctx->state.vg.fill_paint) || in blend_use_shader()148 !paint_is_opaque(ctx->state.vg.stroke_paint); in blend_use_shader()
121 VGboolean paint_is_opaque(struct vg_paint *paint);
752 VGboolean paint_is_opaque(struct vg_paint *paint) in paint_is_opaque() function