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Searched refs:pp_tgsi_to_state (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/postprocess/
Dpp_colors.c63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); in pp_nored_init()
71 pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen"); in pp_nogreen_init()
79 pp_tgsi_to_state(ppq->p->pipe, noblue, false, "noblue"); in pp_noblue_init()
Dpp_mlaa.c261 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true, in pp_jimenezmlaa_init_run()
264 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs, in pp_jimenezmlaa_init_run()
267 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs, in pp_jimenezmlaa_init_run()
269 ppq->shaders[n][3] = pp_tgsi_to_state(ppq->p->pipe, tmp_text, false, in pp_jimenezmlaa_init_run()
271 ppq->shaders[n][4] = pp_tgsi_to_state(ppq->p->pipe, neigh3fs, false, in pp_jimenezmlaa_init_run()
Dpp_celshade.c37 pp_tgsi_to_state(ppq->p->pipe, celshade, false, "celshade"); in pp_celshade_init()
Dpp_filters.h49 void *pp_tgsi_to_state(struct pipe_context *, const char *, bool,
Dpp_run.c145 pp_tgsi_to_state(struct pipe_context *pipe, const char *text, bool isvs, in pp_tgsi_to_state() function