Searched refs:prevPt (Results 1 – 3 of 3) sorted by relevance
116 D2D1_POINT_2F prevPt = { SkScalarToFloat(lastPt.fX), SkScalarToFloat(lastPt.fY) }; in AddBeziers() local119 Cubic cubic = { { prevPt.x, prevPt.y }, in AddBeziers()132 prevPt = beziers->point3; in AddBeziers()
143 const SkPoint* prevPt = &sega.endPt(); in compute_vectors() local146 segb.fNorms[p] = segb.fPts[p] - *prevPt; in compute_vectors()149 prevPt = &segb.fPts[p]; in compute_vectors()
265 SkPoint prevPt; in conservativelyContainsRect() local279 firstPt = prevPt = pts[0]; in conservativelyContainsRect()318 if (!check_edge_against_rect(prevPt, pts[nextPt], rect, direction)) { in conservativelyContainsRect()322 prevPt = pts[nextPt]; in conservativelyContainsRect()326 return check_edge_against_rect(prevPt, firstPt, rect, direction); in conservativelyContainsRect()